[RELEASED] Cape Road, 2023 -- Beta Version of Updated Scenario (Full Version)

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Mgellis -> [RELEASED] Cape Road, 2023 -- Beta Version of Updated Scenario (2/1/2015 2:14:07 AM)

This is an updated version of one of my first scenarios, Cape Road, 2023, with a few fixes and a few changes that take advantage of the new features in Command 1.06. Please let me know what you think. Thanks!

[new version uploaded at 7:00 PM EST 2/1/15]







dusky -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/1/2015 7:51:03 AM)

Thanks. The Gripens are definitely much more aggressive now :).
However, there is still one thing I already noticed in the previous version of the scenario: There are five Indian trawlers (Geeta, Varsha, Neha, Sita, Posha), however there are only four events for trawlers reaching the destination (Posha is missing). You still get penalized for Posha getting sunk, but you won't get the reward when she reaches the destination. Is there a reason for this?




Mgellis -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/1/2015 2:50:24 PM)

Try it now...I think I fixed the errors.





Meroka37 -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/1/2015 7:49:09 PM)

One question, the Gripen you use in the scenario is the Swedish version in the DB, any reason to not use the South African one?




Mgellis -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/1/2015 10:16:27 PM)


quote:

ORIGINAL: Meroka37

One question, the Gripen you use in the scenario is the Swedish version in the DB, any reason to not use the South African one?


I think when I wrote the scenario, the South African version was not available; I just forgot to make the switch until now. New version with corrections will be uploaded in about an hour.





dusky -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/4/2015 8:43:07 PM)

I did not yet have time to finish playing the scenario, but compared to Jan's AAR in the other thread, the Manthatisi decided to use its radar allowing me to quickly pinpoint its location and destroy it at the same moment the first Gripen released its bombs.




jarraya -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/5/2015 9:11:41 AM)

Nice little scenario Mgellis. Played it twice. Lost all but one of the transport ships the first time. Second time around I used a lot manual radar operation, switching between ships every few minutes and was able to protect all but two.
I used the ships jammers a lot as well.
Enjoyed it, although I wasn't sure when it would end.




Mgellis -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/13/2015 3:11:26 AM)

Any other suggestions for this one, or if the new version ready to be submitted to the Community Scenario Pack? Thanks.





Tomcat84 -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/13/2015 1:36:51 PM)

Without playing the only suggestion I have is maybe wait for:


quote:

ORIGINAL: mikmyk

We're going to be releasing a public beta shortly.



As it adds some very nice new things that you can tweak your AI with (WRA for example)




dusky -> RE: Cape Road, 2023 -- Beta Version of Updated Scenario (2/15/2015 6:25:03 PM)

No other suggestions. Thanks for the update, I think it's ready to be submitted.




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