Construction Plants/Yard Ratio (Full Version)

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Aedaric -> Construction Plants/Yard Ratio (2/12/2015 7:13:58 PM)

Was the construction plant/yard ratio ever patched? All the posts I've found have been dated fairly old and I've only been able to find the last four patches worth of patch notes which didn't include the fix.

= /




CyclopsSlayer -> RE: Construction Plants/Yard Ratio (2/13/2015 6:00:00 PM)

I default to a 10:1 plant to yard ratio and have never had any issues. Not to say their isn't a better answer, but just that this is adequate.




Osito -> RE: Construction Plants/Yard Ratio (2/13/2015 7:03:55 PM)

I'm not sure that the ratio itself was a bug. Some testing was done a long time ago (can't now remember by whom, but there was a thread about it) showing that you'll be fine with 1 plant per 30 yards (and possibly with 1 plant per more than 30 yards). It is what it is.

It was a problem that the AI designs automatically added more than one of each type of plant to the designs, but I believe this was addressed by Icemania in his AI improvement mod. I can't confirm that for sure right now, as I don't have access to DW or the mod right now.

Osito




Bingeling -> RE: Construction Plants/Yard Ratio (2/13/2015 7:20:07 PM)

I am quite sure it can be called a bug. The default designs have multiple plants, but adding multiples give no significant boost to anything.




Osito -> RE: Construction Plants/Yard Ratio (2/13/2015 10:40:56 PM)

More like an inconsistency than a bug. The fact that it only takes one of each type of plant to service virtually any number of yards is not necessarily a bug; it may be working as intended. However, it is inconsistent that the documentation says that there should be a few plants at a base, and that the vanilla designs add more than one plant, when they're not needed.

From a practical point of view, this problem is fixed by Icemania's AI mod.

Osito




NephilimNexus -> RE: Construction Plants/Yard Ratio (2/16/2015 5:57:05 AM)

I've run 16+ construction yards on a single set of fabricators (one of each) with no loss of speed, and frankly I can't imagine ever needing to run more than 16 construction yards at once.




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