Bingeling -> RE: AI vs AI (2/16/2015 4:06:11 PM)
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A godmode would be information overflow quite fast :) During testing, I have run a lot of fully automated games with the major target of finding a crash. It has given the chance to observe early game AI issues in pre warp, and also general AI issues in later game as the galaxy is filled with colonies. One key component in this is in options/empire options and is called 'suppress all popups' (or something close to that). To really get a feel about AI performance, I would suggest to play games that are quite heavily automated. That way it is easier to actually nail down what is being done, even if things like automated diplomacy had some major shortcomings the single time I tried that.
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