DoubleDeuce -> (4/5/2001 11:37:00 PM)
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Well I was looking to use 1938-1939 OOB's. Keep the heavy weapons to a minumum! Waiting on SPWAW 5.0 so I can review the OOB's etc before posting the actual unit compositions.
This will primarily be an Infantry tourney.
I am still experimenting to find a way to keep the tourney equally balanced at least at the start and so I want each side to have the same # of points. This creates a problem when one side is forced on the offensive especially since the defender will have as many points as the attacker. My basic concept is to design it in a way so as create fluid battles (kill as much men and materials without losing much yourself). Points gained for destroying enemy forces (with a smal amount for objective hexes) will determine the "winners".
Terrain/positions on the operational level map will not be a dominating feature. If you feel you are tactically better in built up areas, keep your unit on an urban type hex.
Units will be company size with little if any heavy weapons. Tanks and Air are virtually nonexistant.
As I mentioned earlier, Objective hexes will provide only a small amount of points so some terrain will be good to take in the TACTICAL battles but it will not infuence the main objective, kill or be killed!
I also want to emphasize that this will actually be a test run tourney. Things will be kept small and move quick. Once completed we will review what worked, what didn't and then I would like to move to a larger scale. I want to ID any problems that may surface in this small cut down version.
I am seeking players who want to help me build and flesh this out. If something doesn't work lets talk about it and find a better way for the next time. You will need to have a thick skin for this tourney. Things may appear totally out of balance or situations not making alot of sense sometimes.
Again, we will work on it. And for those who stick it out and provide input (even in a seemingly ridiculous situation against obvious and absurd odds), I'll find a way to incorporate your ideas/suggestions AND offer you the first choice of positions when the bigger one comes along.
Thanks again for you input on this project.
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