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chemkid -> . (3/14/2015 8:52:31 AM)

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tombo -> RE: thinking - fresh map? (3/14/2015 12:20:35 PM)

...lets rock. Give it a try.[:D]

im using your new counters now, playing Sicily. adds a nice fresh look to game.

cheers.




Skeleton -> RE: thinking - fresh map? (3/15/2015 3:46:44 PM)

Love your work and would really like to see what you could do with this map!




chemkid -> RE: thinking - fresh map? (Sicily 1943 is online) (3/16/2015 5:05:34 PM)

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Skeleton -> RE: thinking - fresh map? (Sicily 1943 is online) (3/17/2015 12:57:02 AM)

I like it, it is a good start. The ocean has to be changed though, something to differentiate it from the shoreline and land tiles.




chemkid -> RE: thinking - fresh map? (Sicily 1943 is online) (3/17/2015 9:19:44 AM)

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chemkid -> RE: thinking - fresh map? (Sicily 1943 is online) (3/17/2015 9:21:05 AM)

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wadepm -> RE: thinking - fresh map? (Sicily 1943 is online) (3/19/2015 10:37:34 AM)

I like it! Thanks for adding the river names, that's a nice touch. Mountain ranges would be cool too.

There is no way to change the selection hex outline? That has always bugged me...




tombo -> RE: thinking - fresh map? (Sicily 1943 is online) (3/19/2015 10:55:55 AM)

I agree nice work. Looking forward to it.

....can u get Frank to participate with his game again[&:]




wadepm -> RE: thinking - fresh map? (Sicily 1943 is online) (3/21/2015 12:14:31 AM)

Sorry, just noticed that you had already cleaned up the selection graphic. Wondering why you didn't use it in the example maps?




chemkid -> RE: thinking - fresh map? (Sicily 1943 is online) (3/21/2015 7:47:07 AM)

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wadepm -> RE: thinking - fresh map? (Sicily 1943 is online) (3/21/2015 9:47:19 PM)

Re: mountain ranges, I guess there is only one really, but it has a number of pieces. You could also include the higher peaks and mountain passes...
http://www.britannica.com/EBchecked/topic/29434/Apennine-Range

On the selection hex, why do you think it doesn't actually follow the hex outline?




chemkid -> RE: thinking - fresh map? (Sicily 1943 is online) (3/22/2015 1:24:38 PM)

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GJK -> RE: thinking - fresh map? (Sicily 1943 is online) (4/3/2015 2:11:59 AM)

Nothing planned from me, I haven't heard from Frank in some time (I hope all is ok with him!).

I really like what you have here Chemkid, that's a very clean and nice look!

The great thing about Frank's games, as I mentioned on Grogheads, is that he uses single images for the map and no "tiles". Tiles are the worst to work with and always looks, well, computer-gamish. With this game (and his others), it's a cinch to make your own version of the map just how you like it given a little (or a lot in Chemkids case) of graphic art talent!




Rasputitsa -> RE: thinking - fresh map? (Sicily 1943 is online) (4/3/2015 7:20:33 PM)

Very nice work, gives a very good 'real map' look, I like the choice of colours, the pale sea colour matches with actual maps. I will be using this as the vanilla was a bit dark. Thanks [&o]




Rasputitsa -> RE: thinking - fresh map? (Sicily 1943 is online) (4/3/2015 7:49:43 PM)

The more I use this, the better it looks, hoping that you might be able to do the mainland. [;)]




chemkid -> RE: thinking - fresh map? (Sicily 1943 is online) (4/21/2015 10:50:01 AM)

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Rasputitsa -> RE: thinking - fresh map? (Sicily 1943 is online) (4/22/2015 8:08:36 AM)

Thank you for this work,[&o] I know that graphics should not detract from a good game, but a great looking map adds so much more to the immersion into the subject. The Italian campaign was all about terrain and a more realistic map helps a lot. I have seen comments in the forums, of people being put off by the look of the game, which is a shame because this title is well worth a look and the availability of this map option should help.




chemkid -> RE: thinking - fresh map? (Sicily 1943 is online) (4/23/2015 9:01:36 AM)

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Rasputitsa -> RE: thinking - fresh map? (Sicily 1943 is online) (4/23/2015 9:48:04 AM)

Better and better, it is the subtlety of your map mods which makes them so good. I have used different maps in other games, between winter and summer phases, so it is a nice effect.

I would vote for this option, rather than cartoon snow and rain, but perhaps more emphasis on snow in the mountains.

Can't wait to see it in the game, except see PM. [:)]




chemkid -> RE: thinking - fresh map? (Italy is online, too!!) (4/25/2015 7:22:52 AM)

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Rasputitsa -> RE: thinking - fresh map? (Italy is online, too!!) (4/25/2015 11:06:26 AM)

Thanks for the final map set, using your preview map in-game has been a revelation, the immersion and 'feel' of the game has improved enormously. The whole package, including hex mask and counters mod are magnificent and has lifted a veil on a great game.

It now looks as good as it plays. [8D]




Rasputitsa -> RE: thinking - fresh map? (Italy is online, too!!) (4/25/2015 12:18:25 PM)


quote:

ORIGINAL: chemkid

..... it's good enough to be played with, i guess...


You bet, it sure is. [8D]




Rasputitsa -> RE: thinking - fresh map? (Italy is online, too!!) (4/27/2015 6:57:46 AM)

Next project is to lighten (grey) and reduce the opacity of the Hexmask to match the lighter tone of the new map, have been experimenting, but will look at it more when I get back. [:)]




chemkid -> . (4/27/2015 8:30:10 PM)

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bott.2 -> RE: fresh maps - Sicily and Italy online!! (4/27/2015 8:58:59 PM)

Is there any way to modify the to map to include zoom levels?

Thanks




bott.2 -> RE: fresh maps - Sicily and Italy online!! (4/27/2015 9:03:21 PM)

Chemkid, I like the map and counters too!!! Great Job. Blue ocean hexes would be good.

Thanks




chemkid -> RE: fresh maps - Sicily and Italy online!! (4/28/2015 8:19:11 AM)

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Rasputitsa -> RE: fresh maps - Sicily and Italy online!! (4/29/2015 9:43:09 AM)


quote:

ORIGINAL: chemkid

...i'm not finished yet... so, while i'm at it, how's this 'blue'? (spot the difference? [;)])
[image]local://upfiles/43605/597742B661FE45D69C0358068813A423.gif[/image]

cheers!
chem!



The Master at work.[&o]




chemkid -> RE: fresh maps - Sicily and Italy online!! (6/25/2015 9:53:28 AM)

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