US Brake -> RE: Why do COI AT guns not work right? (4/7/2015 4:36:46 PM)
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Hey Steve! A comparison of the original CC3 AT guns to current COI AT guns reveals dramatic differences. COI AT Guns have many glaring problems that CC3 did not have. Placement in buildings: You can still deploy in building but not as in the past. I find I am no longer able to place small AT guns in some of the building I used to use in CC3. In CC3 one critical moment was when a H2H game starts and your troops are instantly faced with combat. In CC3 AT guns that had LOS of an enemy unit would immediately turn, face the enemy and commence firing when given the fire command. In COI AT Guns tend to start each match in confusion, they start driving, turning away from the enemy or are unresponsive. If they have LOS on an enemy tank you can give them the command to fire and they may not respond at all and usually require multiple fire and defend commands to get them to function. On rare occasions COI AT guns work normally at the start of a match. Common COI AT gun problems that did not exist with CC3 include. -Dropping LOS on target frequently. -Refusing to fire -Refusing to fire on tanks with armor too thick. -Showing NO Ammo after only firing a couple rounds in first minute of game. -Cremembers start Driving gun in middle of combat. -Wrongfacing displayed frequently despite AT gun facing enemy with clear LOS. -Slow and Unresponsive -Seeking Cover while not under fire -Winded after only 2 mins while unit is under defend or ambush command -Crews moving gun back and forth aimlessly Overall conclusion: I wish COI AT guns worked the same as CC3.
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