What inspires us to play WITE (Full Version)

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typhoon -> What inspires us to play WITE (3/28/2015 9:47:46 AM)

Too much time between turns got me musing. So I pose the question what inspires us to play this game or how did we get to playing it? For me it is very much a case of subject matter. This is the best model available to explore the eastern front since WIR. The detail is an added bonus though there is so much under the hood I will never claim to understand.The fact that I'm sure it all makes sense just adds to the thrill factor and the options to try so many different things all within the historical context make this game so much fun.




buchand -> RE: What inspires us to play WITE (3/28/2015 11:35:34 AM)

and like WIR man of us will return to it for many years to come. The depth and scope of the both the game and the subject are key to this
I do wish though that someone would do a graphics upgrade to WIR - would probably make it better than many more modern games if they did.




tex_ka95 -> RE: What inspires us to play WITE (4/2/2015 4:37:43 PM)

I'd been looking for a good War in the East game forever. I was just musing on another thread about how much I wished Road to Moscow had been released in the late 90s instead of canceled. WitE has so much replay-ability you can just go back to it for years to come.




Peltonx -> RE: What inspires us to play WITE (4/2/2015 6:57:10 PM)

I have played 38 games to date with another dozen started but not finished because of bugs. 1.08 is the bomb as all have been wiped off the code and the game is very even al things being equal 1.08.2

I have 3 on going at the same time and I think I will stick with that number for now.

Every game is different and I expect to keep playing until something better comes allong




micheljq -> RE: What inspires us to play WITE (4/2/2015 7:24:21 PM)

For me it began with frustrations about a board game called World in Flames. I was feeling the depth and details were not enough to my taste, also that game (WiF) has balancing issues, from my personal opinion, especially Germany vs USSR.

With WitE i am served.

Michel.




charlie0311 -> RE: What inspires us to play WITE (4/2/2015 7:30:35 PM)

The subject matter is what interests me. Used to play "War in Russia" in the long ago.

My opinion is that .08(s) are too pro axis, especially low soviet morale.




hgman3 -> RE: What inspires us to play WITE (4/3/2015 1:24:41 AM)

I used to play SPI's War in the East/War in Europe many, many moons ago. I also owned GDW's Fire in the East, but never actually played it. Now, WiTE does things with a game like that which I would never thought possible back in the day (support units/morale/etc./etc.).




loki100 -> RE: What inspires us to play WITE (4/3/2015 7:44:14 AM)


quote:

ORIGINAL: hgman3

I used to play SPI's War in the East/War in Europe many, many moons ago. I also owned GDW's Fire in the East, but never actually played it. Now, WiTE does things with a game like that which I would never thought possible back in the day (support units/morale/etc./etc.).



agree, and of course with WiTE the biggest damage a cat can do is to sit on your keyboard at an unhelpful moment, as opposing to scattering an entire game all over the place ...




charlie0311 -> RE: What inspires us to play WITE (4/3/2015 12:44:36 PM)

Well, cat damage is actually worse. That is, with counters all scattered at least you know right away what to do. With cat keyboard you don't know what happened and so don't know what to do. My cat sat on the "z" key and changed the counter display, took a week of begging in the forums to figure it out..




PhilThomas -> RE: What inspires us to play WITE (4/9/2015 4:24:57 AM)

I played GDW's Fire in the East (and the earlier versions) decades ago & pretty much forgot about the whole wargaming thing. But maybe because the USA keeps getting more fascist and there's nothing I can do about it I can play this thing on my computer and kick nazi ass.




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