deciplex -> A high-powered, warp-enabled ship just added itself to my fleet early in the game. (4/16/2015 2:17:02 PM)
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Just got back in DW after a rather long hiatus: So I've started a new game, pre-warp civ, built a spaceport and a few explorer ships. Went out and grabbed the functioning derelict ship in my home system, heading now to the broken one, pirates show up, demand payment. Pretty bog standard so far. While my explorer ship is on the way to second broken-down derelict ship, I get the notification about your first warp jump - note that I *just* discovered the ruins with my second explorer ship, I haven't even *started* to research warp precursors at this point. The ship that triggers the message isn't part of my fleet - I even look in the fleet view and it isn't there. And of course the kaltors show up now and I'm really wondering... WTF? A minute or so goes by and suddenly this capital ship with advanced weaponry and warp capability and whatever else, shows up in the asteroid belt and wipes out the slugs there, then jumps over the kaltors and makes short work of them so... thanks guy! Now it's sitting there, idle, and this is when I notice that it's part of my fleet. It's got the right color triangle over it and it shows up in the Ships and Bases screen and I can command it including jumping to other systems. So... WTF just happened? Is this a new feature of Shadows I missed while I wasn't playing DW regularly? It's going to suck if my pre-warp civs are getting capital ship murder machines with warp capability two years into a new game. Kinda ruins the fun... Is there a setting I accidentally switched on somewhere (or enabled by default and I didn't turn it off)? Is this just a rare bug? Or maybe, a not-so-rare bug? I don't remember this ever happening before.
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