Morale (Full Version)

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Vyper -> Morale (4/19/2015 5:15:26 PM)

Williamsburg Starter Scenario, playing as North,

Doing well as North, pushed well south of the VH's and about 6pm got a message the South could not continue as morale was too low. I clicked (the do NOT continue) option, and instead of a victory like the manual suggests, I got a draw, as I was not actually "on" the VH's at the time. Broken mechanic I think?




rickier65 -> RE: Morale (4/19/2015 6:16:03 PM)


quote:

ORIGINAL: Vyper

Williamsburg Starter Scenario, playing as North,

Doing well as North, pushed well south of the VH's and about 6pm got a message the South could not continue as morale was too low. I clicked (the do NOT continue) option, and instead of a victory like the manual suggests, I got a draw, as I was not actually "on" the VH's at the time. Broken mechanic I think?


I'm pretty sure you have to actually occupy the VH's for them to count.

Thanks
Rick




Vyper -> RE: Morale (4/19/2015 8:09:42 PM)


quote:

ORIGINAL: Rick


quote:

ORIGINAL: Vyper

Williamsburg Starter Scenario, playing as North,

Doing well as North, pushed well south of the VH's and about 6pm got a message the South could not continue as morale was too low. I clicked (the do NOT continue) option, and instead of a victory like the manual suggests, I got a draw, as I was not actually "on" the VH's at the time. Broken mechanic I think?


I'm pretty sure you have to actually occupy the VH's for them to count.

Thanks
Rick



Understand about the VH mechanics, but I'm talking about this:

quote:

IMPORTANT: You may also achieve victory by breaking the morale of the enemy
army, reducing that army’s average morale below a certain level determined by
the army commander’s Leadership rating. Similarly, you must safeguard your own
army’s morale carefully. A display of your army’s average morale and the level at
which it breaks is displayed in the top-center of the screen.


That didn't work for me as stated.




ericbabe -> RE: Morale (4/20/2015 3:10:14 PM)

You do still have to occupy at least some of the victory hexes when you break the other side's morale to achieve greater than a draw. Admittedly the text in the manual is ambiguous on that point, but this is the intention of the game design.




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