Mr.Frag -> Ground troop losses ... (3/12/2003 11:57:15 PM)
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Doing various testing under 2.30. Shipped my AA units (Japan) to Lae to see how they fair against the new aircraft modifications. (fast transport - arrives May 3rd, from Rabaul, Shortland, Truk) By the 6th turn of pasting Lae with the starting sets of B-25/B-26/Hudson/B-17/Havoc (all based at PM except for B-17/Hudson at Cooktown) every single gun at Lae had been disabled. Every single gun! 42 75mm AA gun effectiveness 13 alt 30k 12 40mm AA gun (2) effectiveness 60 alt max 14k 69 13mm AAMG (2) effectiveness 24 alt max 13k The patch notes implied you had reduced the effects on ground troop. I see the exact opposite. For all those guns shooting (all in supply/support until later on due to high rate of base unit damage too) they shot down a total of less then 30 aircraft over the course of these 6 turns. I also notice that the AA value of the base does not change at all with moving all these units into the base. The base unit located there was also thrashed with a very high number of disabled units. I do understand that these troops are exposed during air raids, but come on, this is completely out of whack to see a base unit cut in half and 100% of all AA units out of play in 6 turns. Can you explain please? This seems so far from reality it ain't funny!
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