kkrull -> (5/10/2000 10:24:00 AM)
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Two questions:
- Is it 'As Designed' that Polish infantry in '39 costs '7'? with 19 men? Major Powers (Germany, UK, Russia checked) are 17+. Engineers are 50% the cost of German engineers as well.
- How are the computers points determined for the WW II compaign? Are they fixed, or dependent upon how many points the player choosed?
Case in point: I played the WW-II campaign to start in Oct '39, one infantry company with attached recon (1 AC & Inf Recon sections), 1 art battery, 2 81mm batteries, 4 37mm AT-guns with wagons for transport, and some mines. (not close to max points.) First battle was defend.
I was _very_ outnumbered - even more so than I would expect in a defend. And while I took out quite a few of the enemy, I would have been relieved of command....
BTW, is there any way to see the results if you don't play a game to the end? The game was scheduled to go 30+ turns.... So, I don't know exactly how outnumbered I was....
quote:
Originally posted by Paul Vebber:
Yes things generally cost more! Just the way it went. Point costs were one of the last things I got to so many minor coutries are a bit ragged. THe Major powers should be fairly consitant. I tried to make sure things cost the same accross teh countries for teh major countries anyway :-)
THe unit class much of the time tells the computer what things to list in the same formation, for instance if you assign an infantry tank to a formation, all other infantry tank class units that don;'t have an X3 radio code will appear as well. So sometimes we "ran out" of unit classes and had to use some of the modern ones. We will try to rename them perhaps in a patch...
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