aaatoysandmore -> RE: First Impressions (5/15/2015 3:56:11 AM)
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quote:
ORIGINAL: Texican quote:
ORIGINAL: aaatoysandmore quote:
ORIGINAL: Texican While I still favor this game as a purchase, there is a trend I am seeing (and have seen in other operational strategy games in the past decade that I find disturbing. Some scenarios are designed to where they have to play out in a certain linear order. I'm not talking in relation to other scenarios, but rather within the single scenario itself. Ex. You are supposed to fight and win the offshore naval battle FIRST. THEN escort the supply ships off the map next. THEN repel an eastern attack. THEN repel a southern attack. THEN ... etc.... See, the whole thing as if the battle is orchestrated for you and you MUST follow it in the sequence it was intended to play out. How, can I best describe this? Take the Battle of El Alamein as an example (not related to Pacific stuff, but a good example for what I'm trying to describe). There was the bombardment phase, then the mineclearing, then the initial northern assaults, then the southern feint, then the northern breakthrough, then the pursuit. That's all fine in how it historically happened, but why not let the player design the strategy? Plop the player into the scenario, give the player some goals, then allow the player to exercise his own ingenuity in coming up with a strategy. There is no need to micromanage strategy for the player. See what I'm getting at? This Pacific game is a fine addition to the Panzer Corps line, but I think it forces strategy on the player. The game is playing overall commander and you're just carrying out tasks. Thanks for that I was almost ready to pull the plug on buying this game but if it's one thing I hate it linear war. Guess I'll have to wait for the next latest and greatest thing. Please understand, I strongly recommended the game. Also, the linearity is nowhere near to the micromanaged gameplay of Blitzkrieg (if you ever played that). There is some, but not extreme. The game plays most similarly to the Afrika Korps expansion pack of Panzer Corps. Not quite as free in strategic approach as Panzer Corps itself, but has a few pop-ups when events occur mid-scenario. I guess, different flavors of play between the two. I do think most will get months of enjoyment out of this game. No, I have to be able to do what I want when I want at any time I want. Static or linear scenarios or campaigns just don't do it for me anymore like a good ole Steel Panthers W@W game will.
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