Lukas -> Patch On Route! (5/2/2015 12:30:02 PM)
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While most of the technical issues encountered so far appear minor or fixable, we're planning to do a first patch some time next week. This will address the main issues spotted so far as well as add some extra content/features. The list so far: Gameplay: All torpedo bombers can now switch to bombs Gameplay: Experience gain from combat increased Specialisation: British Pacific Fleet fixed & 2 Seafire aircraft added Fix: Various unit stats fixed Fix: Dutch Overvalswagen APC no longer causes framerate drop on Java scenario Fix: Various issues with AI freezing fixed Fix: Scenario restart now correctly resets campaign events MP: PBEM Lobby, disappearing game names fixed MP: 2vAI Java and 2vAI Bataan coop maps added UI: Force List, unit category filters added UI: Force List sorted by unit nation > category > type UI: Empty hexes can be selected to inspect terrain type UI: Hex location names visible on map and/or UI UI: Checkbox to disable AI spinning animation in options menu UI: For transport moves, the potential combat prognosis is displayed for the transport type, not the current unit type Strategic Map: Left-click on map moves the camera to that location. Scenarios: Philippine Sea, Coral Sea (Japan) and Midway (USA) objectives fixed/improved AI: Offensive AI teams now attempt to clear mines Modding: Mod launcher, improved mod folder support, 3D model importing A final change list will be announced when the patch is completed and available.
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