p1t1o -> RE: Mk1 Eyeball (6/30/2015 1:47:37 PM)
|
quote:
ORIGINAL: FoxZz The thing that suprised me ingame is that some optic sensors have a smaller range than the Mk1 eyeball, while they're much more powerfull. I think this is justified by the field-of-view. Ie: though you maybe looking through a 20x infra-red scope, you are only scanning a very small area at a time. Good detection closer in, but searching the area (for example) between 20nm and 50nm for a single tank might be very hard/take an unreasonably long time. Note that in-sim, spotting a tank between 20nm and 50nm with Mk.I Eyeball will also hardly ever happen. I think the 50nm range is to allow it to detect very large things that are far away, like contrails as previously suggested. So whilst the numbers do not tally exactly with reality, their performance is realistic in-sim. At least thats how I understand it [:)]
|
|
|
|