M60A3TTS -> RE: The Zhukov-less Memoirs - GC41-45 M60 vs smokindave redux (1/12/2016 12:28:44 AM)
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None of the Hungarian rail was usable. It all has to be repaired as it was in a destroyed state. Rumanian rail was intact except where Dave had a unit in a position to destroy it. It was also unusable until I connected it with Soviet rail. That actually didn't take long, like 1-2 turns. In southern Rumania, Dave had 3 security regiments so there was limited damage. As he advanced some fast movers in from the north, he was able to wreck some of that rail as well. You can see what Rumania looked like on turn 165. Originally I intended to only repair the circled rail to get a contiguous and functional line going through the Transylvanian Alps. Then I realized shortly thereafter I only need 3 hexes: 1 southwest of Braila, the hex 4 to the west of that, then the one in Brasov above the 5 circled. [image]http://i979.photobucket.com/albums/ae272/eacarter2/sd3%20t165%20rail%20repair%20south_zpslafnmgm9.jpg[/image] I didn't need it so much for movement as by this time I was already halfway through the Alps, but it made supply a whole lot simpler. Here is the Hungarian rail from turn 170. All red as you can see. You can also see by the shaded territory, I had to convert all Hungarian land to friendly terrain whereas Rumania was all mine except for where there were enemy hexes flipped. [image]http://i979.photobucket.com/albums/ae272/eacarter2/sd3%20T170%20rr%20repair%202_zps9fvfjnln.jpg[/image]
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