RE: Invasion West Coast! (Full Version)

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JocMeister -> RE: Invasion West Coast! (10/20/2016 6:41:41 PM)

22nd February -43
_____________________________________________________________________________

We reached the 22nd. There have been absolutely nothing happening lately. We are still recovering from the last attack at Santa Ana. Arty and DD bombardmants are working over the defenders which has now reached almost parity in strength with the allied attackers.

We will this one though. It will be a slow grind though and I donīt mind that one bit. [sm=00000622.gif]

While the war is quiet elsewhere it doesnīt mean the allies are idle. 80.000 Allied troops have just boarded their ships...stay tuned!




BBfanboy -> RE: Invasion West Coast! (10/20/2016 10:31:37 PM)


quote:

ORIGINAL: JocMeister

22nd February -43
_____________________________________________________________________________

We reached the 22nd. There have been absolutely nothing happening lately. We are still recovering from the last attack at Santa Ana. Arty and DD bombardmants are working over the defenders which has now reached almost parity in strength with the allied attackers.

We will this one though. It will be a slow grind though and I donīt mind that one bit. [sm=00000622.gif]

While the war is quiet elsewhere it doesnīt mean the allies are idle. 80.000 Allied troops have just boarded their ships...stay tuned!

How is Ida doing? She was sick a while ago wasn't she?
It sounds like you have recovered from your illness.




JocMeister -> RE: Invasion West Coast! (10/22/2016 5:44:11 AM)

quote:

ORIGINAL: BBfanboy
How is Ida doing? She was sick a while ago wasn't she?
It sounds like you have recovered from your illness.


Well, had to pick of the kids early yesterday because Alaxender wasnīt feeling well. After 20 minutes at home he barfed over himself, Maria and half the kitchen floor...

Ida is well so far at least... [X(]




Encircled -> RE: Invasion West Coast! (10/22/2016 9:08:26 AM)

My, er, "favourite" kid moment was my youngest being exorcist sick in the back of the car.[:)]




JocMeister -> RE: Invasion West Coast! (10/22/2016 9:09:31 AM)


quote:

ORIGINAL: Encircled

My, er, "favourite" kid moment was my youngest being exorcist sick in the back of the car.[:)]


Yeah. had that happen once too! Luckily we were on our way home from the in laws so we had spare clothes and a gazillion wipes... [X(]




JocMeister -> RE: Invasion West Coast! (10/22/2016 9:10:11 AM)

Got another turn done. Nothing to report. Very, very quiet.





Crackaces -> RE: Invasion West Coast! (10/22/2016 11:18:44 AM)


quote:

ORIGINAL: JocMeister

Got another turn done. Nothing to report. Very, very quiet.




You could post a pretty picture of the disruption levels of the troops in Santa Anna or something ... [8D]




JocMeister -> RE: Invasion West Coast! (10/22/2016 2:38:19 PM)


quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: JocMeister

Got another turn done. Nothing to report. Very, very quiet.




You could post a pretty picture of the disruption levels of the troops in Santa Anna or something ... [8D]


Disruption is pretty close to 0. FAT is still in the 20-30 range for some units. Going to attack again next turn and then start rotating units.




BBfanboy -> RE: Invasion West Coast! (10/22/2016 4:49:14 PM)


quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: JocMeister

Got another turn done. Nothing to report. Very, very quiet.




You could post a pretty picture of the disruption levels of the troops in Santa Anna or something ... [8D]


Disruption is pretty close to 0. FAT is still in the 20-30 range for some units. Going to attack again next turn and then start rotating units.


Sgt. Major Hornsby, Royal Marines (on exchange with the USMC, carrying out orders to rotate the troops ):

"Right now, you lot over there rotate to the right, and you over there rotate to the left. When you begin to feel disrupted we'll reverse the direction of your spin. SPINNING IN PLACE, BEEE-GIN!".




JocMeister -> RE: Invasion West Coast! (10/23/2016 9:21:56 AM)

Another turn away. Update ready and I will post it once I get the next turn!




JocMeister -> RE: Invasion West Coast! (10/24/2016 1:16:53 PM)

Santa Ana
_____________________________________________________________________________

Another attack. We are getting there...2 divisions rotated back to LA. A fresh one brought in. His massed artillery is certainly taking its toll on the allied attackers. But they are also eating up loads of supplies.

quote:

Ground combat at Santa Ana (226,76)

Allied Deliberate attack

Attacking force 103785 troops, 1897 guns, 4294 vehicles, Assault Value = 3633

Defending force 121170 troops, 1513 guns, 1395 vehicles, Assault Value = 3091

Allied engineers reduce fortifications to 1

Allied adjusted assault: 1459

Japanese adjusted defense: 1253

Allied assault odds: 1 to 1 (fort level 1)

Allied Assault reduces fortifications to 1

Combat modifiers
Defender: preparation(-)
Attacker:

Japanese ground losses:
4958 casualties reported
Squads: 32 destroyed, 172 disabled
Non Combat: 22 destroyed, 98 disabled
Engineers: 10 destroyed, 36 disabled
Guns lost 157 (35 destroyed, 122 disabled)
Vehicles lost 72 (16 destroyed, 56 disabled)

Allied ground losses:
4691 casualties reported
Squads: 90 destroyed, 404 disabled
Non Combat: 8 destroyed, 106 disabled
Engineers: 5 destroyed, 65 disabled
Guns lost 185 (9 destroyed, 176 disabled)
Vehicles lost 110 (17 destroyed, 93 disabled)




JocMeister -> RE: Invasion West Coast! (10/24/2016 1:37:11 PM)

Liberation of Burma
_____________________________________________________________________________

Tomorrow Allied forces will land at Cox Bazaar! This is a bit risky as the troops are only about 50% prepped. I hope a heavy Allied pre bombardment will soften up the defenders enough to lessen the impact of the landing troops.

Allied SIGINT have confirmed a RTA division, various support troops and a Japanese tank RGT. Barring catastrophic losses in the landing the base should be quickly secured. About 60 Allied ships are ready to ferry in the bulk of the allied army.

------------------------
Allied forces
------------------------

-1st Marine Division
-2nd, 18th British Division
-6th, 7th and 9th Australian Division
-9th, 17th and 25th Indian division.
-6th Chinese Corp
-7th, 254th and 255th armored Brigade.
-763rd Tank Battalion.

Normally this wouldnīt be nearly enough to liberate Burma. But only 3 Japanese divisions are identified in Burma right now. If the landing succeeds I have no doubt we can achieve the objective within 3 months.

------------------------
Objectives
------------------------

- To link up with Chinese forces and open up a supply route into the mountains where half the Chinese army is holding up.
- To liberate Rangoon before June 43.

[image]local://upfiles/32406/329DACC5A0FB4CADA4CC0D4B04FE7E40.jpg[/image]




crsutton -> RE: Invasion West Coast! (10/24/2016 3:29:43 PM)


quote:

ORIGINAL: JocMeister

Liberation of Burma
_____________________________________________________________________________

Tomorrow Allied forces will land at Cox Bazaar! This is a bit risky as the troops are only about 50% prepped. I hope a heavy Allied pre bombardment will soften up the defenders enough to lessen the impact of the landing troops.

Allied SIGINT have confirmed a RTA division, various support troops and a Japanese tank RGT. Barring catastrophic losses in the landing the base should be quickly secured. About 60 Allied ships are ready to ferry in the bulk of the allied army.

------------------------
Allied forces
------------------------

-1st Marine Division
-2nd, 18th British Division
-6th, 7th and 9th Australian Division
-9th, 17th and 25th Indian division.
-6th Chinese Corp
-7th, 254th and 255th armored Brigade.
-763rd Tank Battalion.

Normally this wouldnīt be nearly enough to liberate Burma. But only 3 Japanese divisions are identified in Burma right now. If the landing succeeds I have no doubt we can achieve the objective within 3 months.

------------------------
Objectives
------------------------

- To link up with Chinese forces and open up a supply route into the mountains where half the Chinese army is holding up.
- To liberate Rangoon before June 43.

[image]local://upfiles/32406/329DACC5A0FB4CADA4CC0D4B04FE7E40.jpg[/image]


Normally it is tough to get supply to flow into Burma from India or even Akyab. For some reason, supply flows very well if you hold Ramree Island. Otherwise, I am not a fan of this type of attack into Burma. Basically, Burma really holds no strategic value for the Allies and an overland campaign just ties up resources, and traps the units in Burma until Rangoon is taken. Once committed they cannot be pulled out so easily and used elsewhere. However, I do think it is a major mistake for the Japanese player to hold Burma beyond Rangoon after a period of time. The reason being is if the Allie player pulls off an invasion in Pegu or Moumein then Japanese forces in Burma are effectively trapped. They either die or walk home the long way if China is cleared. So, I only go into Burma if there is a chance to kill lots of Japanese troops and then I do it by invasions to the south. Otherwise, I just bide my time and look to go further south at a later date (Java-Sumatra). By not taking Pegu or Moumein (or Rangoon if it is not well fortified) he then can just reinforce, (bad idea) or slowly withdraw while delaying you.




Crackaces -> RE: Invasion West Coast! (10/24/2016 3:42:12 PM)

It is quite possible to build up all the border dot bases to max and then stock pile supplies that will propagate toward the Irrawaddy Valley. I have done this twice with 2 AARs. The base build up simply increases the supplies that can be moved. Ramree Island although is really key to getting supplies to propogate with the minimal loss to the attrition algorithms..

I really like this line of attack in that once Rangoon falls.. it's Katy bar the door .. the plains of Thailand offer great ground for armor to thrust into Southeast Asia ..A combined DEI Burma offense is particularly stressful in DBB because of the supply situation ..

Late 1943 Early 1944 this could be over ..





JocMeister -> RE: Invasion West Coast! (10/24/2016 4:28:20 PM)

Normally I would agree that going heavily into Burma isnīt the best allied approach as its a easily halted grind.

This game is very different though. Estimated Japanese strength in Burma is around 4 divisions and not the usual 14. Chinese units are still holding at Paoshan and a link up there can save a large portion of the Chinese army currently hiding in the mountains. Give them a couple of months rest and I can have a massive Chinese army that might be able to recapture China on their own. Or at least put a tremendous amount of pressure on the Japanese.

Rangoon will be in allied hands before Summer. Its slower then the earlier planned landing at Moulmein. But this can be done now rather than waiting for allied amphibious to catch up with my intentions. Another bonus is that this free up Enterprise and Hornet for other operations rather than being locked into protecting a LOC to Moulmein which I canīt protect again the KB anyway.

The gamble is in landing at Cox with low prepp. If I can quickly capture it I am certain the rest will be swift work. [:)]





JocMeister -> RE: Invasion West Coast! (10/24/2016 4:44:45 PM)

I agree with Crackaces. Once Rangoon falls defending becomes increasingly difficult for Japan. And once Allied armor moves into the plains of Thailand they will be very hard to stop.




Lokasenna -> RE: Invasion West Coast! (10/24/2016 5:34:34 PM)

I disagree that Burma has no strategic value. I think it oozes strategic value.

I also don't understand why you would need Ramree in order to get good supply flow. I've done it easily enough without, or rather - taking it didn't ease my supply crunch in the slightest. The size of bases makes a great deal of difference.


FWIW, I'd never land my Marines at an enemy base with 50% prep. Ever. Ever.




JocMeister -> RE: Invasion West Coast! (10/24/2016 6:09:41 PM)


quote:

ORIGINAL: Lokasenna

I disagree that Burma has no strategic value. I think it oozes strategic value.

I also don't understand why you would need Ramree in order to get good supply flow. I've done it easily enough without, or rather - taking it didn't ease my supply crunch in the slightest. The size of bases makes a great deal of difference.


FWIW, I'd never land my Marines at an enemy base with 50% prep. Ever. Ever.


Yeah, the landing is a gamble. But I didnīt want to wait 50 days. I just need enough to make it through the landing to capture Cox. After that I should have time to let them recover during the long walk ahead.




Capt. Harlock -> RE: Invasion West Coast! (10/25/2016 4:03:07 AM)

quote:

Japanese ground losses:
4958 casualties reported
Squads: 32 destroyed, 172 disabled
Non Combat: 22 destroyed, 98 disabled
Engineers: 10 destroyed, 36 disabled
Guns lost 157 (35 destroyed, 122 disabled)
Vehicles lost 72 (16 destroyed, 56 disabled)

Allied ground losses:
4691 casualties reported
Squads: 90 destroyed, 404 disabled
Non Combat: 8 destroyed, 106 disabled
Engineers: 5 destroyed, 65 disabled
Guns lost 185 (9 destroyed, 176 disabled)
Vehicles lost 110 (17 destroyed, 93 disabled)


I have to say that seems more costly than it should be. What about bombardments?




JocMeister -> RE: Invasion West Coast! (10/25/2016 5:15:16 AM)

quote:

ORIGINAL: Capt. Harlock

quote:

Japanese ground losses:
4958 casualties reported
Squads: 32 destroyed, 172 disabled
Non Combat: 22 destroyed, 98 disabled
Engineers: 10 destroyed, 36 disabled
Guns lost 157 (35 destroyed, 122 disabled)
Vehicles lost 72 (16 destroyed, 56 disabled)

Allied ground losses:
4691 casualties reported
Squads: 90 destroyed, 404 disabled
Non Combat: 8 destroyed, 106 disabled
Engineers: 5 destroyed, 65 disabled
Guns lost 185 (9 destroyed, 176 disabled)
Vehicles lost 110 (17 destroyed, 93 disabled)


I have to say that seems more costly than it should be. What about bombardments?


I think this is taking its toll on my troops:

quote:


2nd RF Gun Battalion
9th RF Gun Battalion
8th RF Gun Battalion
2nd Hvy.Artillery Regiment
7th Ind.Hvy.Art. Battalion
18th Medium Field Artillery Regiment
3rd Hvy.Artillery Regiment
15th Ind.Art.Mortar Battalion
15th Medium Field Artillery Regiment
1st Ind.Hvy.Art. Battalion
11th RF Gun Battalion
10th RF Gun Battalion
22nd Fld AA Gun Co
9th Ind.Hvy.Art. Battalion
5th RF Gun Battalion




Its also the reason why I canīt bombard with LCUs. I am bombarding from the sea though. Only 8 DDs so far but they are causing 200-300 casualties per turn. More in coming in from Panama in a few days.

Also keep in mind that the troops I am attacking with is almost exclusively WC perma restricted troops. Canīt use them anywhere else anyway.




Lokasenna -> RE: Invasion West Coast! (10/25/2016 7:04:16 AM)

The RF Gun units will not participate in bombardments - they're AT weapons only.




JocMeister -> RE: Invasion West Coast! (10/25/2016 1:06:33 PM)


quote:

ORIGINAL: Lokasenna

The RF Gun units will not participate in bombardments - they're AT weapons only.


Still a lot of arty there. [:)]




JocMeister -> RE: Invasion West Coast! (10/25/2016 1:31:55 PM)

Still havnīt gotten the turn or replay. Starting to pace here....




JocMeister -> RE: Invasion West Coast! (10/25/2016 3:33:04 PM)

Cox Bazaar
_____________________________________________________________________________

Dang, as usual the engine fudges things up for unknown reasons. Despite being within range to start unloading during the night only 1 TF does so. One TF doesnīt start unloading until last in the PM phase and the two others go to Chittagong. [&:]

Bombardment wise only 1 TF actually bombards. The fast BB TF stops 3 hexes from Cox and stay there while the CA TF moves to Chittagong. Love the AE engine at times...

Anyway the disablements among those that landed arnīt too bad actually. About 20-30% disabled which isnīt bad at all considering their low prepp. Quite pleased with that if it holds when the rest of the troops are landed.

Allied SIGINT had missed a regiment of the 18th division at Cox. It shouldnīt change anything though considering with can bombard at will. the "Rs" have already reloaded at Chittagong and will go in again tonight together with the fast BBs and the CA TF.

The one bombardment that went in was quite potent.

quote:

Night Naval bombardment of Cox's Bazar at 54,43

Allied Ships
BB Resolution
BB Ramillies
BB Royal Sovereign
BB Revenge
DD Isis
DD Express
DD Nizam
DD Napier
DD Nestor
DD Nepal


Japanese ground losses:
544 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 5 destroyed, 23 disabled
Engineers: 6 destroyed, 2 disabled


Allied bombers caused another 700 casualties or so.

By the looks of it Jeff is trying to reinforce from his roadblock due East of Cox. I think this is futile unless he can take control of the seas and stopp naval bombardments though.

There were no counter bombardment after the landing which either means he is completely out of ammo or too disrupted to bombard.

[image]local://upfiles/32406/D23272E0895A4E91B780F62D5B4904BC.jpg[/image]




crsutton -> RE: Invasion West Coast! (10/25/2016 5:45:40 PM)

quote:

ORIGINAL: Crackaces

It is quite possible to build up all the border dot bases to max and then stock pile supplies that will propagate toward the Irrawaddy Valley. I have done this twice with 2 AARs. The base build up simply increases the supplies that can be moved. Ramree Island although is really key to getting supplies to propogate with the minimal loss to the attrition algorithms..

I really like this line of attack in that once Rangoon falls.. it's Katy bar the door .. the plains of Thailand offer great ground for armor to thrust into Southeast Asia ..A combined DEI Burma offense is particularly stressful in DBB because of the supply situation ..

Late 1943 Early 1944 this could be over ..




And, if they can be spared from supply trips to China, the massive Allied air transport fleet can support a large amount of units in Burma as soon as you take an air base.

Many Allied players choose to upgrade the 17th Indian division in late 42 to a full TO&E Indian division. I think it is a mistake to do so and just leave it as it is. If not upgraded it is a fully air transportable division and though not as powerful, is quite useful. Likewise the 81st African division that comes in around 8/43 is fully air transportable. Both divisions have no motorized support and only have 81mm mortars rather than the 25 pounders.




Crackaces -> RE: Invasion West Coast! (10/25/2016 10:08:55 PM)

quote:

I also don't understand why you would need Ramree in order to get good supply flow. I've done it easily enough without, or rather - taking it didn't ease my supply crunch in the slightest. The size of bases makes a great deal of difference.


One thing you pointed out size and position of the bases ..

First time I built up every dot base along the border and supply propagated into the Irrawaddy Valley enough to maintain my offense ..
Second time Burma .. I build up bases + took Ramree Island .. I noted my units getting the same amount of supply but less attrition from propagation and Rangoon had more supplies ..

So each situation might have to be taken in context with lots of minute details taken into consideration besides unit supply ..





Lokasenna -> RE: Invasion West Coast! (10/26/2016 4:03:15 AM)


quote:

ORIGINAL: Crackaces

quote:

I also don't understand why you would need Ramree in order to get good supply flow. I've done it easily enough without, or rather - taking it didn't ease my supply crunch in the slightest. The size of bases makes a great deal of difference.


One thing you pointed out size and position of the bases ..

First time I built up every dot base along the border and supply propagated into the Irrawaddy Valley enough to maintain my offense ..
Second time Burma .. I build up bases + took Ramree Island .. I noted my units getting the same amount of supply but less attrition from propagation and Rangoon had more supplies ..

So each situation might have to be taken in context with lots of minute details taken into consideration besides unit supply ..




My unsupported opinion is that the draw capability of the destination hex matters more than anything else. Once I took Rangoon in each of my Allied games, hundreds of thousands of supply flowed there from India in extremely short order. We're talking within a week or two. It came from India - namely Chittagong, Calcutta, and Madras (it's impossible to tell exactly where it came from, but it did come from overland as I shipped nothing in - most likely it came from a multitude of bases and the supply also spread out from Chittagong, etc.).

For units in the bushes, supply paths and proximity seem more important but it could also be an observation phenomenon: basically, if you're looking at your unit supply in the bushes you're more likely to be in combat situations (at least I am) whereas you may not be checking the supplies at bases after you've moved beyond them. But the supply movement algos don't change...

Mostly I'm trying to fight back against Forum Gospel that Ramree is the key to getting supply into Burma, because it's not.




crsutton -> RE: Invasion West Coast! (10/26/2016 4:29:09 AM)


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Crackaces

quote:

I also don't understand why you would need Ramree in order to get good supply flow. I've done it easily enough without, or rather - taking it didn't ease my supply crunch in the slightest. The size of bases makes a great deal of difference.


One thing you pointed out size and position of the bases ..

First time I built up every dot base along the border and supply propagated into the Irrawaddy Valley enough to maintain my offense ..
Second time Burma .. I build up bases + took Ramree Island .. I noted my units getting the same amount of supply but less attrition from propagation and Rangoon had more supplies ..

So each situation might have to be taken in context with lots of minute details taken into consideration besides unit supply ..




My unsupported opinion is that the draw capability of the destination hex matters more than anything else. Once I took Rangoon in each of my Allied games, hundreds of thousands of supply flowed there from India in extremely short order. We're talking within a week or two. It came from India - namely Chittagong, Calcutta, and Madras (it's impossible to tell exactly where it came from, but it did come from overland as I shipped nothing in - most likely it came from a multitude of bases and the supply also spread out from Chittagong, etc.).

For units in the bushes, supply paths and proximity seem more important but it could also be an observation phenomenon: basically, if you're looking at your unit supply in the bushes you're more likely to be in combat situations (at least I am) whereas you may not be checking the supplies at bases after you've moved beyond them. But the supply movement algos don't change...

Mostly I'm trying to fight back against Forum Gospel that Ramree is the key to getting supply into Burma, because it's not.


Yes, but the point is if you don't have Rangoon and are trying to support an overland offensive to take it. Rangoon is a major port. If you own Rangoon any Japanese unit in central Burma is either dead or walking home through China. If I take Rangoon by amphibious attack, I won't waste time with Ramree that is for sure.




Crackaces -> RE: Invasion West Coast! (10/26/2016 4:39:45 PM)

quote:

My unsupported opinion is that the draw capability of the destination hex matters more than anything else.


I would agree that is key .. and how much starts propagating and how much is lost to the "Angels share" depends on how close the sources are and the ground covered to get there jungle vs road vs railroad.

I guess if you start with abundance and enough gets to the targets it really does not matter the efficiency of different methods to make that happen . [8D]

All I can say is when I first played this game the mantra was you can't support an invasion of Burma .. the AAR records how that happened ... plus attack Darwin overland .. [;)]




BBfanboy -> RE: Invasion West Coast! (10/26/2016 4:50:33 PM)


quote:

ORIGINAL: Crackaces

quote:

My unsupported opinion is that the draw capability of the destination hex matters more than anything else.


I would agree that is key .. and how much starts propagating and how much is lost to the "Angels share" depends on how close the sources are and the ground covered to get there jungle vs road vs railroad.

I guess if you start with abundance and enough gets to the targets it really does not matter the efficiency of different methods to make that happen . [8D]

All I can say is when I first played this game the mantra was you can't support an invasion of Burma .. the AAR records how that happened ... plus attack Darwin overland .. [;)]

Right - the initial complaints about lack of supply flow came when info about how it works was sketchy and players were already well into their games. Once Alfred set us straight and some players reported their successes at individual bases, it was clear that you have to start building the supply path from day 1 of the game to get decent flow 12-16 months later. Patience and early effort ...[:)]




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