Commander: The Great War Updated to v.1.6.4. (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War I] >> Commander - The Great War



Message


Daniele -> Commander: The Great War Updated to v.1.6.4. (5/20/2015 1:38:12 PM)

Good news!

Commander: the Great War has been Updated to Version 1.6.4!
This version improves the game in many ways and fixes some important bugs!

You can download the patch from here

Here's the changelog:

Bug Fixes:
- Fixed a crash with late-game saves (and MP games) and specific commanders being unlocked and carried over from previous patch

- Fixed a problems with UNDO move after post-attack advancing

- Fixed a problem with entrenchment technology progressing

- Fixed a problem with Serbia's surrender and negative morale that could cause infinite AI loop or a crash





operating -> RE: Commander: The Great War Updated to v.1.6.4. (5/20/2015 3:19:55 PM)


quote:

ORIGINAL: Daniele

Good news!

Commander: the Great War has been Updated to Version 1.6.4!
This version improves the game in many ways and fixes some important bugs!

You can download the patch from here

Here's the changelog:

Bug Fixes:
- Fixed a crash with late-game saves (and MP games) and specific commanders being unlocked and carried over from previous patch

- Fixed a problems with UNDO move after post-attack advancing

- Fixed a problem with entrenchment technology progressing

- Fixed a problem with Serbia's surrender and negative morale that could cause infinite AI loop or a crash




Daniele, Johnny Bravo, Kirk

Will this patch mess up an active MP match when downloaded? or do I/we have to finish matches before DL patch?

Bob[&:]




v.Manstein -> RE: Commander: The Great War Updated to v.1.6.4. (5/20/2015 4:15:45 PM)

You should be fine to continue with your mp matches.




AEWHistory -> RE: Commander: The Great War Updated to v.1.6.4. (5/21/2015 3:59:28 AM)

Is this the update that fixes the Bulgarians hesitating to get in the war?

Many thanks!




Jagdtiger14 -> RE: Commander: The Great War Updated to v.1.6.4. (6/12/2015 6:31:50 AM)

I just bought the game. Do I need to install 1.6.4?...or does the game come with it already pre-installed?
Thanks

Never mind, I got it.




Housies -> RE: Commander: The Great War Updated to v.1.6.4. (8/31/2015 11:26:31 AM)


quote:

ORIGINAL: AEWHistory

Is this the update that fixes the Bulgarians hesitating to get in the war?

Many thanks!


Same question here.

Are the Bulgarians still turning red before entering the war? Thus not entering the CP side at all?

Thanks




operating -> RE: Commander: The Great War Updated to v.1.6.4. (8/31/2015 12:01:32 PM)

Hello Housies,

Have not seen your name on the forum for quite a spell. One of the quirks of the game diplomatically, that is Bulgaria, was on Kirk's the designer's list to the CTGW programmer to have fixed (before 1.64 release), it did not get fixed to where Bulgaria did not remain an enigma, if there was a programing fix put in, it had just about nil "0" effect in improving the Bulgaria's entering. It's not Kirk's fault, it has to do with CTGW management's fault with failing to keep up with obvious faults within the game. Bulgaria does enter the game if CP has been wining, What the parameters are exactly to enhance Bulgaria's march to war eludes me, forget about Bulgaria entering if CP is doing badly...

Bob




Housies -> RE: Commander: The Great War Updated to v.1.6.4. (9/16/2015 11:32:11 AM)


quote:

ORIGINAL: operating

Hello Housies,

Have not seen your name on the forum for quite a spell. One of the quirks of the game diplomatically, that is Bulgaria, was on Kirk's the designer's list to the CTGW programmer to have fixed (before 1.64 release), it did not get fixed to where Bulgaria did not remain an enigma, if there was a programing fix put in, it had just about nil "0" effect in improving the Bulgaria's entering. It's not Kirk's fault, it has to do with CTGW management's fault with failing to keep up with obvious faults within the game. Bulgaria does enter the game if CP has been wining, What the parameters are exactly to enhance Bulgaria's march to war eludes me, forget about Bulgaria entering if CP is doing badly...

Bob


Thanks Bob,

Went for a SP game with CP anyway. Bulgaria went red after USA joined in on the war. I was carefully avoiding the first gas attack and at 6 turns they did go red.
Eventually, they joined at a certain moment. Still no clue what triggered it, but I was winning the war already, that's for sure. Think it might have been right after France surrender.
Anyhow it was a fun game. After the fall of France however the morale of other Entente powers had dropped dramatically and they all surrendered. Italy even surrendered without any city lost to the Austrians.

Pity they did not solve the Bulgaria enigma. Most of the diplomacy in this game is hard coded (which is good as it gives a historical touch). So why don't they hard code Bulgaria. It would result in a fair game for MP.





operating -> RE: Commander: The Great War Updated to v.1.6.4. (9/16/2015 1:28:19 PM)

quote:

Pity they did not solve the Bulgaria enigma. Most of the diplomacy in this game is hard coded (which is good as it gives a historical touch). So why don't they hard code Bulgaria. It would result in a fair game for MP.


Hello Housies,

Oh! I completely agree with you there!

Bob




freeboy -> RE: Commander: The Great War Updated to v.1.6.4. (9/17/2015 9:06:16 PM)

I played this prior to december and it was REALLY different.. new install and patch has new units.. mini garrisons and plays quite a bit differnet
bravo




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.0625