Spidey -> RE: I thought I understood DW economics but I can't explain this (5/24/2015 9:00:29 PM)
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@ Bingeling Thank you for the dataset. It looks a lot more structured than my hasty notes. And corruption, or some hidden derivative of it, could be a factor. I didn't notice the issue until at a point where my empire spans across 15 sectors and the situation is just after a rather prolonged conflict against the Boskara. Their territory, which I now own, is quite pirate infected and it will take some time for me to get that infrastructure up and running properly. That said, when you look at the colony screen, the corruption already appears to be taken into account. The shown tax revenue is the figure you would get if you first remove the specified corruption percentage from the colony GDP and then calculate the tax percentage off of that. And regarding the revenues, as far as I can tell, the colony list revenue values do match the colony window GDPs. But what is more interesting, the sum of colony GDPs does not match the empire summary figure for colony revenue even when I correct for the corruption of the respective colonies. The total sum of GDPs is 2599k, once I subtract corruption on a per colony basis (that is, calculate what is left of the GDP after corruption and sum that up) the total sum of adjusted GDPs is 2222k, and the empire summary screen is telling me the sum is 1823k. So to recap, the sum of tax revenues from the colony windows does not match the empire summary colony tax figure and the sum of colony GDPs, even when adjusted for piracy, does not match the empire summary figure for colony revenues. @ Analogical Thank you for the suggestion. The sum of negatives when setting all colonies to 0% tax is 38.35k. This could quite possibly explain part of the discrepancy but it cannot explain why the amount of missing tax revenue is only a few thousands at low tax percentages and beyond 100k at high percentages. @ Shark7 quote:
1. The economy is largely driven by resource shortages. This will affect your maintenance and appears to effect corruption levels. The effect on your tax money collection is notable if you have shortages of needed resources. Given how it appears that the revenue displayed by the colony screens is apparently not the revenue used for the purpose of figuring out how much money I'm making, this definitely could be part of the explanation. If, for some reason, my actual revenue is 30% less than what the colony screen is suggesting then it is a small wonder that the tax revenues also do not match the displayed and expected values. However, I was testing this on my capital world that certainly wasn't experiencing any resource shortages. Everything is stockpiled in good numbers. Some of the prices aren't as low as they could be and I suspect this causes both civilians and state to pay slightly higher ship maintenance costs, but maintenance is a figure in the empire summary and should therefore not result in any difference between what the colony screens say the various colonies are generating and what the empire summary screen says.
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