HerpInYourDerp -> RE: tech modding questions (6/1/2015 5:52:32 PM)
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4) For this one, yes it's the "SW" (special code = 3) tag for the SW ruin, although afaik it'll always default to the first one on the research list if you have more than one. It's also possible to use the "unlock via game event" (special code = 5) and they'll appear in the list for the SW ruin as well, but you'd need to manually edit the ruin in the GAme Editor to select these as the one that gets unlocked. You'll also need to have at least one research tagged as a SW for any of this to work. If my explanation is a bit confusing, it's probably easiest to just test it out by playing around with the special function values and checking in-game.
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