|
ernieschwitz -> RE: Sharing Event Codes (6/2/2015 5:01:32 PM)
|
There are some other options too, but some of them require more expert knowledge of what when runs, and such. For instance there is the End Turn Check. This runs at the closing of the turn, that is when the player presses End Turn. This is useful for instance for removing a change in code that only should run during one players turn. The there is the Late Turn Check, which is run before the player gets the turn, but after effects are run, for instance supply or readiness recovery and the like. They all have their uses.
|
|
|
|