Bingeling -> RE: First impression: Pirates are tough! (6/5/2015 6:08:11 PM)
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The pre-warp setting (form the Shadows expansion) is based on all the races having been nuked back to the stone age (or similar), but that some remained in space and became pirates. This means that as the empires are getting into space, the pirates have been there the whole time. They are more advanced but research way more slowly. So as time goes by, the upper hand shifts from pirates to empires. The best way to fight pirates is to take down their bases. If they got no base within range, they won't bother you. This may not be so easy to achieve, though, depending on your settings and specific situation. The ships you would need to defend 3 colony system from pirate attacks, can probably quite easily destroy the pirate base. It is easier to handle the pirates in a cheap research normal game, than in a slow research extreme game. If you expand too fast without control of the pirates (and no protection deals) your are in for some pain and colonies infested by pirates. If you pay lots in protection, you feed the pirates with money they can use to build their own strength.
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