Seminole -> RE: What I've Learned about Luftwaffe (6/8/2015 6:37:41 PM)
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quote:
Curious what others are doing. But here are my thoughts on using Luftwaffe in the 43 Campaign. Only played the '43 campaign as deep as December, but here's what I've taken to doing: Turn 2 (first German turn) I re-org the Luftwaffe. Luftwaffe Reich gets the transports, while I & II Jagd and II and IX Flieger Corps get recon air groups. At five apiece you should be able to put recon as discretely as you desire. I push the FBs and NFs into Luftflotte III, while the LBs go into Luftflotte II. Italian LW Cmd gets the good Italian FBs, the Italian TACB, as well as the German TACB and any Bf 110G-2s or Me 410s that I retrain as bombers at the outset. I intend to experiment some with Meklore's method of stacking commands for intercept activation, but I want to do so after I've had a chance to replace the crappy lower level air commanders. I use the LBs for naval interdiction ADs. It's a little hard to judge because weather is also a factor now in my games, but it appears the .37 changes have scaled back the Luftwaffe's ability to create aerial naval blockades. TFs seem to be more disruptive than they were in the past. Not complaining about the change, just noting it appears to be having the desired effect. I've also occasionally had good luck using German LBs to hit Allied airfields, but this seems to only succeed where air cover is ignored by the Allied player. You can get good interdiction numbers from the Luftwaffe, but you just lack the air groups to sustain anything. Even if the planes survive you get so many shot up that morale plummets and have to pull the group offline or they will get waxed. So I've used them to cover a withdrawal over clear terrain (forcing the enemy through the interdiction only to get counterattacked and forced back through it is fun!), or to make an attack that has a chance to create and overstack and route a unit off a beachhead, but otherwise I hide them.
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