ATGM Launch by M1IP (Full Version)

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IronMikeGolf -> ATGM Launch by M1IP (6/14/2015 5:54:33 AM)

Getting multiple ATGM launch indicators when an M1IP platoon engages. This is Tazak's Company Clashes 1 v 0.3 scenario. Game save attached.




Lowlaner2012 -> RE: ATGM Launch by M1IP (6/14/2015 8:21:34 AM)

Thats weird, I have not seen anything like that in the stock scenarios, could it be a quirk of the user made scenario?




cbelva -> RE: ATGM Launch by M1IP (6/14/2015 11:37:34 AM)

I have not seen that before either. I downloaded your scenario and saw it too. I checked the data file and there is no missiles that accidentally got assigned to that unit. I will pass this on to Capn D.




CapnDarwin -> RE: ATGM Launch by M1IP (6/14/2015 1:22:28 PM)

[:@][:@][:@]aaaaahhhhhhhh[:@][:@][:@]

Check out this bug tonight when I get home.




pzgndr -> RE: ATGM Launch by M1IP (6/17/2015 3:59:14 PM)

Maybe leftover MGM-51 Shillelaghs from the old M551 Sheridans? [:D]




CapnDarwin -> RE: ATGM Launch by M1IP (6/17/2015 4:12:04 PM)

I wish it was that simple. [:(]




IronMikeGolf -> RE: ATGM Launch by M1IP (6/17/2015 4:16:46 PM)

I was initially thinking shaped charge smoke grenades, but the range was all wrong for that.




CapnDarwin -> RE: ATGM Launch by M1IP (6/17/2015 6:21:00 PM)

Nice. [8|] I was not able to trip the bug after many attempts, but Charles was getting it 30 to 40 percent of his runs. We are chasing down a lead as to why it may be happening. Again, not a trivial bug. [sm=00000028.gif]




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