Redmarkus5 -> RE: Some practical suggestions to prevent unrealistic ai formation behavior! (1/8/2017 1:01:03 PM)
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ORIGINAL: thewood1 quote:
ORIGINAL: redmarkus4 quote:
ORIGINAL: zakblood as friendly fire isn't on in the game atm, it wouldn't matter if the troops fired though another friendly unit, units to close eg not given enough space will try not to collide with routing, but if not they will cross etc i'm given to believe, depend on what is asked of them to do, and what there commander told them to do is to totally different things some times, as try and do the same move a few times and it may or may not happen, with different spacing units and commanders / etc i maybe wrong as i'm only going by what the developer has said in other posts or seen online / twitch etc Can you name another game covering any period in which friendly troops are depicted firing through each other's ranks? Just following up here...POA2 also didn't have small arms friendly fire. Neither did Steel Panthers...in any iteration I remember. Were those enough examples for you? LOL. Happy New Year gents. Now, I didn't mean, 'Can you name any game since the development of PC games began...?' I'm not sure that all the games you've listed are even 3D... I play a lot of Combat Mission x 2, for example, and while you can't deliberately designate a friendly unit as a target, you can most certainly bring down friendly area fire on it. Arty blue-on-blue are also very common, as is air. In Jagged Alliance BIA, your troopers can even accidentally bounce a grenade off a tree limb and have it fall at their feet and kill them; and that game is several years old. All I'm saying is that when I pay from my today credit card for a brand new today game, I expect to get a today game... But this is apparently an unreasonable expectation.
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