RiftHick -> RE: no one migrating to new colonies (6/25/2015 6:30:11 PM)
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Go into your policy files and sort of near the top there should be two tick box options, one is about trading with others (that only partially works) and the other is basically "conducts tourism" if you uncheck this tourism box your ships should finish their current tourism tasks then hopefully settle into immigration roles. If you still have issues say due to policy being ignored due to queued jobs then what I tend to do is go into the ship menu (where you can look at all your state and private sector things and where they are) and select all passenger ships and scrap them with this menu (don't retire, just scrap) this will instantly remove all 75 passenger ships and the private sector will remake them. Then when you are happy enough to turn on tourism again you can just go into the policy files and turn it back on, even if your empire does not conduct tourism or migration doesn't mean other empires won't make use of you, you can still get foreign tourists and foreign empires can and will still take some of your people as migrants. There is also a issue with distance, migrants in my experience tend to favour closer locations than further ones so any colony (even great ones) that happen to be some distance away from the rest of your empire won't see as much in the way of incoming migrants from your empire until all your other colonies fill up first.
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