Gil R. -> New Williamsburg 2-person scenario available for public beta-testing (7/24/2015 6:03:11 PM)
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I have attached a zip file with an unreleased scenario that needs a good amount of public beta-testing before it can become an official one. The scenario is the first two-day BAB scenario, and is intended only for two-person play, not A.I. The idea behind the scenario is a simple one: whereas historically the Union's advance forces barely caught up with the CSA on May 4th and were unable to launch a real attack, leading to the true battle the next day, in this scenario the CSA has left behind most of a division so that it can block the USA's advance. The USA can't attack the rest of the army until it gets past this force, but won't have time to do that before sundown. So the first day should be devoted to fighting in the lower-right area (with most of the CSA army not able to move), but then at night both players can move about and prepare for a fuller battle the next day when the sun comes up. Please note that we have not yet programmed the rules we plan for overnight scenarios -- e.g., rules causing extreme fatigue if units march all night -- so you should make up your own house rules regarding how much movement is acceptable during the 2-hour overnight turns. We would welcome your thoughts on this scenario. The biggest concern may be whether there is a problem with USA reinforcements showing up before the other units have gotten out of the way. As you know, there is not stacking in BAB, but when designing a scenario it is possible to put two units in the same hex, which should only be done if they appear at different times. This is the case with the road that the Union arrives on, so I had to be very careful to stagger times and locations so that units appearing in the same hex would never share it during the game. So please report problems with this. (One of our testers said there is an issue with Wainwright's artillery division. I haven't done anything about that because it would make sense to collect all such feedback before making changes.) This scenario strikes me as the best for PBEM, other than the Manassas PBEM (and perhaps may end up better). So we'd like feedback from people who try it that way, but if anyone wants to test it out just playing against himself and provide feedback that would be welcome, too. The final thing to note is that since historically the May 4th fighting mainly involved a CSA division under Lafayette McLaws that headed to Richmond afterwards and was not involved in the battle on May 5th we have had to add this division.
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