Campaign system - very simple but works really well (Full Version)

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nijis -> Campaign system - very simple but works really well (8/20/2015 11:17:34 PM)


I just want to praise the elegance of the strategic system. Despite its simplicity, it does a really good job of modelling the ebb and flow of 17th century warfare - much better than more complicated treatments like EU, I'd say.

A key design decision seems to be to allow weaker armies to always decline battle, at a penalty - because they could, almost always, until the 19th century. Pitched battles between mismatched forces were incredibly rare, and are also tedious to play.

I'd love to see some chrome added to this in expansions or DLCs - maybe some diplomacy, more complicated siege, naval, and forager-vs-patrol skirmish warfare, a longer time frame, etc. But please keep the elegant kernel of the original!




rbodleyscott -> RE: Campaign system - very simple but works really well (8/21/2015 7:09:36 AM)

Thanks




Fallschirmjager -> RE: Campaign system - very simple but works really well (8/21/2015 7:32:36 PM)

Any hope of this ever coming to IPad?

I love the combat but have always missed 'context' to my battles




Zap -> RE: Campaign system - very simple but works really well (8/21/2015 11:29:15 PM)

Just read a good review at Rock,Paper,Shotgun.




rbodleyscott -> RE: Campaign system - very simple but works really well (8/22/2015 6:02:03 AM)


quote:

ORIGINAL: Fallschirmjager

Any hope of this ever coming to IPad?

I love the combat but have always missed 'context' to my battles


Unfortunately Apple is no longer accepting any submissions (even updates) for 32-bit programs, and Pike and Shot uses a 32-bit engine.

What will happen in the longer term I cannot say, but sadly it is not currently economically viable (in terms of programmer time) to convert the engine to 64-bit.




freeboy -> RE: Campaign system - very simple but works really well (9/21/2015 9:35:29 PM)

I hope this is ok to ask here...

IS the campaign simply one battle after the other?
I was hoping it had some management as well...
ala 4x...




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