Art Mods (Full Version)

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rroberson -> Art Mods (9/1/2015 7:01:22 PM)

Sadly I was forced to wipe and reinstall windows on my PC this weekend (and made the upgrade to 10). All my games got the axe....including WITP. I have reinstalled WITP but my many many art mods are long gone. I was curious to know what some of the better must have art mods you guys recommended. I have perused the design and modding forum and grabbed a few...but is there anything you guys can't live without?




cohimbra -> RE: Art Mods (9/1/2015 7:41:00 PM)

Well, i really love Halsey art mod
https://sites.google.com/site/aewitplandairartwork/home




geofflambert -> RE: Art Mods (9/2/2015 11:55:47 AM)

Are you looking for map art? More important in my mind, makes playing much easier on the eye.




rroberson -> RE: Art Mods (9/2/2015 6:22:40 PM)

Yeah I wouldn't mind a cleaner map...I think I use to use one of Andrew Brown's but I have no idea where I found it, I'm sure there are others out there though...




drw61 -> RE: Art Mods (9/3/2015 2:13:48 AM)


quote:

ORIGINAL: rroberson

Yeah I wouldn't mind a cleaner map...I think I use to use one of Andrew Brown's but I have no idea where I found it, I'm sure there are others out there though...


Take a look at these excellent maps by chemkid

http://www.matrixgames.com/forums/tm.asp?m=3696410&mpage=1&key=
or
http://www.matrixgames.com/forums/tm.asp?m=3599038&mpage=1&key=




geofflambert -> RE: Art Mods (9/3/2015 5:48:26 PM)

I've been using one of his that has faint dots for each sea hex, makes it easier to count.




John 3rd -> RE: Art Mods (9/4/2015 2:06:15 PM)

Chemkid's work is FANTASTIC!

I don't remember seeing Halsey's work before or that site but...damn...that is some lovely stuff...




Halsey -> RE: Art Mods (9/4/2015 9:22:43 PM)

Sample art links
http://www.matrixgames.com/forums/tm.asp?m=3142195&mpage=1&key=

All of the sepia colored bitmaps reworked to show color pics.
Most updated previously, the ones on the sample page of my google site are the initial sets.
The recent ones for ground bitmaps and TF missions are much improved over the initial release.

Free to modders, or anyone interested.




rroberson -> RE: Art Mods (9/5/2015 5:07:18 PM)

Got em and have been using them :-).

Great stuff!




Halsey -> RE: Art Mods (9/6/2015 3:17:47 PM)


quote:

ORIGINAL: rroberson

Got em and have been using them :-).

Great stuff!


Glad you like them, once you get used to the insignia and bitmap changes, it'll help you to identify units faster.

It's especially useful to the Japanese player when trying to locate those pesky Airborne and special engineer units.
The unit insignia for the Japanese support units are by branch specialty.
It makes the flak and port engineers easier to locate, when you're scrolling through your stacks of LCU's.




rroberson -> RE: Art Mods (9/6/2015 5:31:40 PM)

hmmm maybe i need to fire up a japanese game and check them out....they look terrific for the allies.




Numdydar -> RE: Art Mods (9/6/2015 5:57:39 PM)

As someone that uses these as Japan, they do indeed look nice [:)]




Halsey -> RE: Art Mods (9/20/2015 4:25:14 PM)

quote:

ORIGINAL: Numdydar

As someone that uses these as Japan, they do indeed look nice [:)]


Thanks, the Nipponese IJNAAF squadron and IJAAF squadron and LCU branch art are all my babies.


Davepac did the IJN ship emblem.





Reg -> RE: Art Mods (9/21/2015 6:48:42 AM)

quote:

ORIGINAL: Halsey


quote:

ORIGINAL: Numdydar

As someone that uses these as Japan, they do indeed look nice [:)]


Thanks, the Nipponese are all my babies.
Reg did the IJN ship emblem.

Bump...


Which was a blatant rip off of Divepacs artwork... (credited though it is perhaps forgotten).

At least we have that to remember him by. [:(]



Could you credit Divepac in future please.
(I just worked out how to make it a ship emblem).





Alfred -> RE: Art Mods (9/22/2015 4:30:49 AM)


quote:

ORIGINAL: Reg

quote:

ORIGINAL: Halsey


quote:

ORIGINAL: Numdydar

As someone that uses these as Japan, they do indeed look nice [:)]


Thanks, the Nipponese are all my babies.
Reg did the IJN ship emblem.

Bump...


Which was a blatant rip off of Divepacs artwork... (credited though it is perhaps forgotten).

At least we have that to remember him by. [:(]



Could you credit Divepac in future please.
(I just worked out how to make it a ship emblem).




Another person to remember is Cobra for his audio mods for classical WITP which if I understand correctly, can also be used in AE.

Alfred




Halsey -> RE: Art Mods (9/22/2015 4:44:22 AM)

quote:

ORIGINAL: Reg

quote:

ORIGINAL: Halsey


quote:

ORIGINAL: Numdydar

As someone that uses these as Japan, they do indeed look nice [:)]


Thanks, the Nipponese IJNAAF squadron and IJAAF squadron and LCU branches are all my babies.
Divepac did the IJN ship emblem bitmap.

Bump...


Which was a blatant rip off of Divepacs artwork... (credited though it is perhaps forgotten).

At least we have that to remember him by. [:(]



Could you credit Divepac in future please.
(I just worked out how to make it a ship emblem).




Sorry, been a few years.

The naval crest bitmap belongs to the Aussie crew with Divepac's leadership.

There you go Reg...






Reg -> RE: Art Mods (9/22/2015 5:55:02 AM)


Thanks Halsey. [:)]

I appreciate it.

http://www.matrixgames.com/forums/tm.asp?m=3352178





RealChuckB -> RE: Art Mods (9/23/2015 1:24:10 AM)

This is a great thread - thanks for the information provided!

I have been looking around for mods of the ship arts but --so far-- wasn't really successful (which is strange). Is there any such mod that modifies the side-views of all the ships?

Thanks a lot!




Reg -> RE: Art Mods (9/23/2015 8:20:15 AM)


Big B's Shipyard





RealChuckB -> RE: Art Mods (9/23/2015 5:43:44 PM)

Thanks a lot!

My copy of WitPAE looks fantastic now. Next hurdle: how to play it? [:D]




Halsey -> RE: Art Mods (10/13/2015 11:28:15 PM)

Bump...

Deleted an email about art mods by mistake.

Sorry about that.

Click on my Google link at bottom of my post.

Install instructions on download page.




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