bstarr -> filters and stuff (9/3/2015 4:12:24 PM)
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I've been away for a long time and when I come back there's these things called filters and all sorts of new toys for modders to play with. Maybe they were there before, but I don't remember them. Is there a certain patch note or list of changes I need to read to bring me up to speed? I do have one specific question. I've searched around and come up with this Filter Values are: 0 – all 1 – city attacks 2 - used for naval attacks 4 - alternate for naval attack (like torp replacement) 8 - used for land (ground) attack 16 - used for port attack 32 - used for AF attack 64 - used for ASW attack If I want to create a special, say, AF attack but leave everything else as is will the computer know that the bomb load that is filter "0" is to be used for everything else or will it add the bomb load with a filter of "0" giving the plane both the regular bomb load PLUS the one designated as filter "32"? In other words if I create one special bomb load do I have to delete the original and create a bomb load for every circumstance. And where is everybody??? I feel like Rumpelstiltskin. I wake up and everything has changed. Where's Bob? What happened to CHS?
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