kennonlightfoot -> RE: deleted (10/1/2015 1:25:28 PM)
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quote:
ORIGINAL: Blind Sniper quote:
ORIGINAL: kwhitehead quote:
ORIGINAL: Blind Sniper quote:
ORIGINAL: zakblood if enough wanted it and it could be done without too much effort, i'd guess you would have it already, but just in case, post it in the suggestion post then it may or may not happen, but at least you get a better reason why, good luck Thanks but I would be happy to have a stable PBEM game instead this features... The trouble is that finding nothing is also important information. Yes, in fact the undo works only inside your rear line, not in the just converted enemy hexes. Something being inside your rear line is an extremely difficult thing for a computer to determine. What is obvious to a person who can visually analyze a map is not obvious to a computer program. Most scenarios if they include enough map for maneuver have open flanks. Which creates the question for the computer of where is the line? Which direction constitutes the rear? Does an enemy cavalry scout operating behind your lines eliminate the rear? If you don't think this is hard to determine just watch some of the ridiculous retreat routes the computer comes up with. Even if the game comes up with a procedure that can determine where a unit can move and learn nothing so that an "Undo" button can be activated, it still imparts information to the player. If you don't think so just take a good look at the "X"'s used to tell you where you can't move in "March" mode. It is typically a good outline of where the enemy you can't see is. An "Undo" button would give you similar information in areas where the "X" line doesn't always show. If you move somewhere and notice the "Undo" button went dim, you know that enemy is near. Your follow up units will probably spread out into a defensive line. If you see the "Undo" button still available you know you are safe and can follow up the move with units taking full advantage of knowing the enemy hasn't trapped you. Simply put the "Undo" button creates more serious problems than the mistake they fix. Better to live with an occasional wrong move than to provide even more military information to the 70 foot General than it already has.
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