Peltonx -> RE: National Morale (10/7/2015 9:04:16 AM)
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Really, is this a joke? No really? Read the rules Then read your post, because that is how it has always worked. Small problem is Germans can not attack from late 42 - 45 as it simply lowers your manpower pool faster. The issue is historically combat loses in 43 were 4 to 1 and WitE is 2 to 1 or less. So even a German win in 43 is a win for Russia. Even the gain morale does not make up for 2by3 unhistorical combat losses from 43 - 45. This is why the game is all about pockets as soon as Germany can not form pockets they are forced to stop attacking, we have seen very skilled German players keep attacking during 43 and the German army simply folds up and disappears and Russia is in Berlin in Summer of 44. Germanys only hope is to sit and do nothing as soon as they can not pocket units and only then can they get game to drag in 45, but because of coded morale setting and unhistorical combat losses Russians can simply attack and win by losing aka grinding down German OOB. This needs to be fixed before 2.0 is released or it will be a PISS POOR RELEASE because with new logistic system Russia will easly win by early 44 no matter what happens in 41/42 Combat system has always been at the core of whats wrong once that is fixed then manpower ect can be tweaked to balance the game to reflect historical losses yr by yr and not the total at the end of the war and also not be based on retreat loses. Russians historically attacked and won and had far higher losses then Germans, but current system Germans take higher loses or 1 v 1. This simply does not reflect historical loses SO there is no reward for the German player to attack if he can not get pockets, but there is a reward for Russian player to attack and lose 43+ as has been shown in AAR after AAR of mine over the years not days or months but years. WitW does not address this issue because its the same old unhistorical combat engine so expect the same issue but worse as it will be much harder to form pockets as you know as you have played WitW. For the 100 time over 3 yrs fix the combat engine to reflect historical losses and the game will be much more funner The combat losses for 41-44 have been posted in AARs by Chaos and myself 1943 1st498,0001,908,0003.8 to 1 2nd110,000444,000-4 to 1 3rd533,0002,633,000-5 to 1 4th381,0001,939,000-5 to 1 1944 1st423,0001,859,000-4.4 to 1 2nd352,0001,021,000-3 to 1 3rd879,0001,771,000-2 to 1 4th297,0001,086,000-3.6 to 1 Not many of these loses are surrenders, even Stalingrad was only taken at 3.8 to 1 loses to Russian army Kursk was a win? for Russia, but look at 3rd quarter loses 2.6 million and a 5 to 1 ratio This is why as Germany WitW is an easy win for Germany for me (other then an unhistorical 43 invasion which has been patched out) I simply sit in RR mode and manpower pool goes up no counter attacks needed because attacking and winning is a win for WA I have also proven is Germany simply attacks in 41 then retreats to rivers never attacking after May 42 that game ends at same time if Germany attacks takes far more then historical in industry and land. Some of this has been fixed by morveal, but the core issue with Combat engine over rides all that.
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