Admiral DadMan -> RE: Patch 07 - Unofficial Public Beta & UI Suggestions (11/16/2016 2:46:08 PM)
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ORIGINAL: Marshall Actually there was a 3 day rule in the old game, 3 days to conquer. Atoll or your forces where wiped out and surrendered. The example i gave of troops and tanks is actually taking place in my PBEM game with admiral dadman as we speak. Wake island , over 2 months of combat over 40.000 troops and over a 1000 tanks, 300 plus artillery. Stacking limits do not prdvent these battles, it just consumes a hige amount of supplies. I am not asking for the 3 day rule, but a max time and number of troops a cording to atoll size does help in this. We are now approaching the 3 rd month of combat on wake, i killed so many tanks and allied soldiers, i should be able to walk from wake to saipan over the burned out hulls. 2 months in the surf of wake with 35000 troops and a 1000 tanks, thats not realistic, these troops get a cold, trench rot and the tanks start to rust by now. it wasn't 1000 tanks. 500 maybe... Don't know what you're complaining about. They're well supplied, yet poorly led/managed. If anything, the atoll should've sunk under the weight of all the crap the fell off the decks of my landing craft... AND the number of VP it's cost me trying to untangle this mess will keep you in tea and kippers for a while...
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