zakblood -> RE: Skill check - Tunisia (and a quick Q on airpower) (10/30/2015 7:07:49 AM)
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i see most things differently than most, winning or loosing makes no difference to me, it's how much fun i had that matters while doing it, each time i test, as i don't play the game as yet, i try and do something different, with this in mind, my skills are improving as i put the time in, and also learn what works and what doesn't and have fun and enjoy it a long the way, if i win it's a bonus, but then again i'm still on easy so don't want a massive challenge atm either, as learning is different than pure playing, with time and knowledge gained as you improve, so does the AI as you alter the difficulty level to match, as nobody wants to win all the time as that's imo just pointless, you want a balanced and fun and challenging match where i could and does go both ways. so i test all the little battles first, gain some skill in them, and then move on to the bigger and some times more complex ones, all on easy mind you, then and only then move on to a normal setting until i feel it's no longer fun, then just keep ramping it up until i can be matched or at the same level as the AI to hold me and challenge me without crushing me and totally wiping me out. but as long as it's fun it matters little, and so far this is fun, loads of it, as it's totally or almost total freedom for a hex based game, which looks and plays great, and has to be the benchmark from now on that all are marked on imo... [&o][&o][&o]
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