Divisions being removed (Full Version)

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markb50k -> Divisions being removed (11/10/2015 5:53:20 PM)

Using the latest beta release, it seems that Division level units are being 'Removed'.

I have tried setting the optional rule 'unlimited breakdown' between true and false, and starting different games, but in both cases, any divisions not placed on the map during initial setup are being set to 'Removed' this is including even artillery divisions.

FYI, I have the optional rule "Divisions" set to True.

Is there some new logic that is in effect here? Thanks




Shannon V. OKeets -> RE: Divisions being removed (11/10/2015 6:49:56 PM)


quote:

ORIGINAL: markb50k

Using the latest beta release, it seems that Division level units are being 'Removed'.

I have tried setting the optional rule 'unlimited breakdown' between true and false, and starting different games, but in both cases, any divisions not placed on the map during initial setup are being set to 'Removed' this is including even artillery divisions.

FYI, I have the optional rule "Divisions" set to True.

Is there some new logic that is in effect here? Thanks

Could you post a screen shot of the optional rules you are using (Ctrl-O) and the scenario?

I have never heard of this problem before and I haven't made any changes related to removing divisions (that I know about[8|]).




markb50k -> RE: Divisions being removed (11/10/2015 7:03:09 PM)

Global War

Optional rules:
hmm. having problem attaching image

[image]local://upfiles/12574/395A06DC5A0B49DBA892ED2FFD8492DB.jpg[/image]




markb50k -> RE: Divisions being removed (11/10/2015 8:46:47 PM)

never mind. I figured it out. I have been modding the game extensively and I was genericizing units, removing their names. Well, when a division has no name, the game code is probably thinking its a broken down division that the game created and doesn't belong in the force pool, so it moves it to the removed pool.




Shannon V. OKeets -> RE: Divisions being removed (11/11/2015 6:02:54 PM)


quote:

ORIGINAL: markb50k

never mind. I figured it out. I have been modding the game extensively and I was genericizing units, removing their names. Well, when a division has no name, the game code is probably thinking its a broken down division that the game created and doesn't belong in the force pool, so it moves it to the removed pool.

Yes.




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