budd -> RE: Challenger 1's suck this bad? (11/21/2015 4:41:55 AM)
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So let me set the scene. Finally got a chance to replay this scenario and after considering everyone's advice i start off. I keep all my tanks in the Rensenbach with LOS to the bridge approach hex, my scorpion recon units are in the hills across the river for spotting, my strikers are across the river in Altbauerschaft, hidden for now. I drop fascam on the bridge approach hex, following turns i drop smoke on my units nearest the bridge, there in hold posture for now. So everything starts well, the enemy gets stalled on the mined hex at the bridge. My units start potshotting with good results, i'm dropping arty on the approach. Things are going well, my first reinforcements come on map on the left and start firing at the enemy stalled by the bridge. Things start to go sideways, my reinforcements take 5 KIA without moving and next order phase i order them to move toward the city, they never make it. Only 2 units in the HQ survive, I'm not happy . At this time the enemy has breached the mine field and is now moving forward and has entered the city. I still have 8+ hours left, i'm thinking i'm F**ked. the next few cycles i drop more fascam on the bridge and the hex on my side of the river. I manage to split the enemy force with the fascam. I drop smoke to cut the LOS for th enemy units stuck on the bridge, drop arty on them and have my tanks go to work on the enemy units in the city. By this time my last reinforcements enter the map and i start moving them up toward the city. i manage to waste the cut off enemy units before the second wave makes its way to far into the city. Slug fest coming up, I'm dropping fascam and smoke as soon as i get it. It helps pocket the enemy and helps me keep local odds about even in small pocket battles. Still i'm taking casualties, my strikers are gone, my recon almost gone, getting down to under 40% force strength. Still over 5 hours left, i get my reinforcements up to the city, i still hold both 4500 VP's . I keep dropping fascam, i mine the other bridge hex by the other 4500VP, pretty much saves the day. I drop arty[improved muntions[&o]] and shift a couple units to get LOS to the small bridge. The worm is starting to turn, i have fought off fierce attacks on both 4500 VP's , the enemy even entered the hex on the southern VP and got pushed back out. Things are looking up i'm still going to work with the arty, i've cleared the small bridge and have no enemy units in LOS by either VP. I'm thinking F**k ya, take that, plans are generated. Resuppling everyone, dropping arty all around the 3000VP which i have no LOS too. The skies clear, visibility goes up, my units on the hill spot enemy units across the river, i drop arty on them and now that everyone is resupplied [I've been at 34% force strength for more than few command cycles] plans are made to move on the 3000 VP, orders are given, units approach the 3000 VP, no enemy units sighted my side of the river. This is going to be sweet, 1 hour 40 minutes left, the enemy appears spent, i check the KIA roster i've knocked out over 80 enemy tanks....sweet, sweet victory.....................................BSOD[:@]...you have got to be kinding me.............SOB. Well i guess i should of checked the save after every order button[;)]
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