baloo7777 -> RE: Skeptical about Decisive Campaigns: Barbarossa (11/27/2015 6:34:52 PM)
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ORIGINAL: gwgardner There are so many options and varieties of play in this game that to me there is an unlimited horizon of replayability for the one scenario. Just one example: 'posture' is a key concept in the game, whether your individual armies are in blitzkrieg, sustained offensive, or defensive posture. Each posture has impact on combat capabilities, supply and fuel usage, APs (action points), fatigue. I have played the campaign through without ever changing off blitzkrieg posture - my Panzer armies were sucking air, my infantry were flopping on the ground, by mid October. Then I have tried the campaign with an arbitrary timetable for when I'd switch over to sustained offensive, and then I have tried a campaign with using the reports carefully, on combat losses, fuel usage, fatigue, to determine when to change posture. Just altering this one single aspect of play, and I have played much different campaigns. There are so many factors like 'posture' in this game that give it so much replayability. Hello gwgardner! I played Time of Fury against you several years ago and was impressed with your abilities, and your willingness to help a newbie (namely me). All that being said...I value your input on this game...and I think it has helped convince me to make the purchase...
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