German umlaut in editor (Full Version)

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Olorin -> German umlaut in editor (11/28/2015 3:59:05 PM)

Hi all,

I'm having trouble typing German characters in the editor (ü, ö etc). I also tried exporting the OOB, editing it and then importing it, but that replaced all the umlauts with questionmarks. Is there a way to do it?




sPzAbt653 -> RE: German umlaut in editor (11/28/2015 8:58:26 PM)

Yes, you can do it. Type 'Alt 129' for the umlaut, how are you doing it ?




Olorin -> RE: German umlaut in editor (11/28/2015 9:59:29 PM)

disregard




Olorin -> RE: German umlaut in editor (11/28/2015 10:08:11 PM)

I'll try that, thanks. I used the conventional mirosoft combo:

ALT+0223 = ß
ALT+0228 = ä
ALT+0246 = ö
ALT+0252 = ü
ALT+0196 = Ä
ALT+0214 = Ö
ALT+0220 = Ü

But they don't work, unless I'm missing something.

Edit: OK, I tried Alt+129 and it produced a questionmark again.
Alt+0129 produces a graphical glitch:


[image]local://upfiles/29020/C10DE7189AE74D41AE6BCD64EB26614E.jpg[/image]




sPzAbt653 -> RE: German umlaut in editor (11/28/2015 10:54:26 PM)

Well, looks like we are doing the same thing but with different results. Are you using 3.4.1.9 ? That's what I am using. Don't know if that makes a difference.

[image]local://upfiles/24850/988108B68E3E4AFFB42C6F5D9B343CC9.jpg[/image]




sPzAbt653 -> RE: German umlaut in editor (11/28/2015 10:56:26 PM)

Mine might be too small to see, but I've got Jäger and Küsten there. And I changed my scheme to the old green COW, but that won't make any difference to the characters.




Oberst_Klink -> RE: German umlaut in editor (11/29/2015 10:33:42 AM)


quote:

ORIGINAL: Olorin

I'll try that, thanks. I used the conventional mirosoft combo:

ALT+0223 = ß
ALT+0228 = ä
ALT+0246 = ö
ALT+0252 = ü
ALT+0196 = Ä
ALT+0214 = Ö
ALT+0220 = Ü

But they don't work, unless I'm missing something.

Edit: OK, I tried Alt+129 and it produced a questionmark again.
Alt+0129 produces a graphical glitch:


[image]local://upfiles/29020/C10DE7189AE74D41AE6BCD64EB26614E.jpg[/image]

See here: http://www.matrixgames.com/forums/fb.asp?m=2562740

Some Windows Fonts don't display the Umlaute or special charactersw; Times New Roman however does.

Klink, Oberst




Olorin -> RE: German umlaut in editor (11/29/2015 11:31:08 AM)

quote:

ORIGINAL: sPzAbt653

Well, looks like we are doing the same thing but with different results. Are you using 3.4.1.9 ? That's what I am using. Don't know if that makes a difference.

[image]local://upfiles/24850/988108B68E3E4AFFB42C6F5D9B343CC9.jpg[/image]

I'm using 3.4.1.9 also. I suspect it has something to do with my windoes language settings.

edit: I just saw Oberst's post. If I understand it correctly, this is a known issue to be fixed in TOAW IV.




Olorin -> RE: German umlaut in editor (11/29/2015 12:03:02 PM)

*Sigh*
Changed to windows fonts and it worked in the editor, but not when I load my new scenario. Older scenarios use them normally. It seems we have to wait for TOAW IV for this issue to be fixed.




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