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Apollo11 -> It's "nice and gamey" to see those things but they are very unrealistic... (3/28/2003 2:44:16 PM)
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Hi all, [QUOTE]Originally posted by Yamamoto [B] I like getting feedback on what my mines are doing. Since both players get it its fair. If we didn't get feedback I would feel like I was wasting my time minning anything. [/B][/QUOTE] But this is exactly what mine warfare is. You do it in hope that they will do something to enemy (and you have no feedback). Current UV way of you knowing mine hitting something in UV is "nice and gamey thing" but 100% unrealistic... [B][QUOTE] I think you WOULD find out if your mines hit a ship. There would be radio calls for help, news about it a few days later, etc. [/B][/QUOTE] You would possibly get info that some enemy ships are in trouble but what caused that would be unknown. [B][QUOTE] I also like knowing which base enemy planes came from. They would fly straight to their target so it would be pretty easy to tell. If you couldn't tell then you wouldn't know which base to bomb to shut them down. That would be as frustrating as bombing ports used to be before we got intel on how many ships where present. Yamamoto [/B][/QUOTE] Like I said in my original mail - there were no AWACS planes in WWII... :-) You would have no other option than to do "Recon" of enemy bases (just like in real war) and based on that guestimate where from enemy aircraft come from. If you are, for example, in Port Moresby there is no tool in WWII to know whether some Japanese aircraft come from Rabaul or Kavieng. This is what real WWII was - most of it was heavy guessing game... Leo "Apollo11"
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