KWG -> Devilish Rhythms... (12/13/2015 4:35:11 PM)
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To get a momentum in your favor you have to play as many of the right notes at the closest rhythm to play a winning tune. Here are some observations from AAR's: Seminole As the Germans - a rhythm player, likes to set the rhythm and throw off the Allies. Like the Mediterranean Islands strategy, causing the Allies to up the ante, throwing off, shaking up other invasions. LiquidSky Plays the devilish notes - slides, bends, trills - that he masses and fastballs at you , or slow curvballs and lets you swing at it. Pelton A purist. Offensive powerhouse......... defensively its hold to the last round. Anything in-between is heresy. So it's 1/16 notes or it's whole notes.
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