Flaviusx -> RE: Fire in the East (no Flavius please) (1/2/2016 2:06:59 AM)
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Thanks, MT, you played a great game. Personally, I think it's going to take more than tweaking conscripts to put 1.02 in order against someone who has mastered the system as well as you have. The new reinforcement schedule and higher card costs are pretty rough. In 1.01 I would've had a lot more stuff in the center a lot more quickly. And I would've been able to get defensive posture by this time. Here the stuff just arrived too late and I was only just getting defensive posture down in cost. That's a 60 PP expense now, which is serious sticker shock and hard to pull off with paranoia impeding the ability to save PPs. Under these conditions and with sustained offensive, you just got ahead of the schedule and there was no way to catch up. I believe I had you stopped cold in Leningrad and also Rostov. I had a ton of forces in Rostov and you would've had a difficult time crossing the river to cut it off. My only concern there was preventing the siege guns from being able to set up next to the place, but the rail hex in question you needed to do this was marsh and I had stuff in there pretty well dug in. Conscripts are useless in any other capacity in this game outside of defensive actions where they enjoy high entrenchment levels and terrain advantages. Only during the winter do they gain any kind of real offensive capacity.
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