Desert Fox -> (5/11/2000 6:02:00 AM)
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Ok, I have found some new bugs, err, old bugs. I am pretty sure these were 'features' in SP3, but I think they should probably be changed for SPWAW.
First is the artillery bombardment dispersal pattern. Basically there is none. All the shells land in the target hex, with maybe one or two to an adjacent hex. This wasn't horrible in SP3 with 200 yard hexes, but now that we are back to 50 or so, I say the dispersal pattern should be over a wide area like SP2. Makes for more effective bombardment too.
Second bug is airstrikes. Those planes cost a lot and they only usually get in one pass before they become unavailable. If I recall correctly, SP3 made each air unit do a morale check compared to how many bombs they had left. Well, I never liked that because after one bomb run they use it all up and never come back for strafing. The same thing happens in SPWAW. They come in, use their bombs, then rarely, if ever, return to strafe. This is especially bad because they cost a ton of points now. I don't know how everyone else feels, but I would like you guys to disable this so that the planes will come back until they are damaged by something on the battlefield like in SP2. Today, I only got 3 strikes out of a pair of Bf-110s, and none of them did any appreciable damage. Considering I was facing about 100 tanks or so, I really really wanted them to come back and strafe the heck out of the computer.
I don't know if this is a bug or feature or what, but ammo trucks and dumps only seem to transfer ammo to units at the rate of about 3-4 rounds per gun per turn. This is horrible because with these weapons' accuracy and the fact that it takes a lot more shots to kill tanks, it really isn't practical to take on the afforementioned 100 tanks with only about 20 units capable of destroying them, without getting very lucky or running out of ammo. I would like to see the transfer rate upped significantly, or at least some sort of scale where small calibre rounds can be transferred en masse while big rounds may take lots of time to transfer.
Finally, is there any way to reduce the volume of the tank movement sounds? I like hearing the rifle sounds nice and crisp and clear, but to do that means tank sounds are really loud.
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