loki100 -> RE: Turn times? (1/11/2016 8:51:51 PM)
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In the end I rather came to like the long turn processing in PoN - I was painting a room with very high (2.5m) ceilings, so could set a turn to start, go up and paint one brush worth, come down, do the interactive part of the turn and then go back up again ... it was oddly quite efficient for both tasks As far as I've got into the WoN grand campaign, I'm not finding turn resolution to be that big an issue. As WoN doesn't have the range of economic transactions of PoN (and some caching routines have been improved) its ok given how much the AI needs to do
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