Ridgeway -> RE: Rules changes (1/17/2016 6:21:01 PM)
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ORIGINAL: heliodorus04 The movement of airbases is not problematic to supply. It is territory that you did not control at the start of the turn which causes airdrop to be inefficient. As long as you are dropping supply on (or adjacent) to an air base in territory that you controlled at the start of the turn, your efficiency will be normal. If you're flying into newly gained territory, you will always lose a lot of supply (i.e., almost unwarranted). I was getting at something slightly different. It used to be that you could drop gas on a unit at the beginning of the turn, and it would have no impact on MPs for that turn. There would, however, be extra gas left over at the end of the turn. Now, if you do the same thing, the unit immediately loses 6 or so MPs.
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