FlyingBear -> [FIXED v1.10] Weapon mounts reloading at inopportune time (1/17/2016 12:20:02 AM)
|
Weapon mounts sometimes reload at very unfortunate moments, it seems like they want to reload as soon as that mount is no longer full. The effect is that a mount with, say, 6 rounds, effectively become a single round mount, since it tries to reload as soon as it has used the first round. With reload time now being modeled (awesome!), this previous non-issue becomes a concern. In the attached scenario the Knox is under attack from four Styx missiles. Here is how it plays out: - The first missile that is not shot down by the Phalanx causes the Knox to fire chaff. - Checking the Weapons menu right afterwards shows both Mk36 SRBOC mounts showing "Reloading: 4 min xx sec" - The next missile that is not shot down is not countered by chaff. The Knox is typically sunk. This is with build 757.12
|
|
|
|