TulliusDetritus -> RE: First person shooters then and now (1/19/2016 10:11:55 PM)
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quote:
ORIGINAL: Matti Kuokkanen quote:
ORIGINAL: TulliusDetritus The evolution of this genre is clear: from mazes to an "open", utter realistic world. You think so? Video would have been better with Classic Doom 3. So what open & realistic world FPS games were made last year? Now that you mention Doom 3, I was very disappointed with the game (my best mate too, another FPSer). We did not finish it. IIRC in Doom 2 you could go wherever you wanted. In Doom 3 you were literally on tracks. This I never liked. I don't know what FPS were made last year though. By "open and realistic" I mean no underground labyrinths but usually the country (or apocalyptic cities), realistically designed: the sounds, the atmosphere, the sun, shadows and wind. The Stalker series that is (there are some underground labyrinths, yes). All the modern FPS I am seeing on youtube basically follow this rule.
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