Ast95NG -> RE: Soviet Army 1942 Questions (1/25/2016 2:19:06 PM)
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... let me add some. There are lot of at least disputable things on my mind that can (or can't) improve game greatly. Like increase hex capacity to 4, or better rework it so unit's size will matter, not only number of units. Say you can place 6 brigades in hex or 4 corps at a time. Or 3 corps and 3 brigades. Such change would make game more fluent, surprising, with more operations and force concentration, recon would be vital. That is much more realistic finally. Look at Kursk battle, there was at least 1/3 of german strength in 200km front. I am sure 3 is physical restriction from board original, not a gameplay mandatory. I understand such changes never going to be realized in a patch for such old game. But there are one very easy and reasonable thing - look at the pools at start of a turn, and if they really full of anything, add say 20 AP. And we will get almost new and more intresting game (in some cases and for SOV only, but...).
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