Army group A and B in 1941? (Full Version)

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Confusedesh -> Army group A and B in 1941? (1/19/2016 8:17:04 PM)

Playing latest beta patch, game crashed around turn 18 (mud time) no big deal loaded save then I noticed Army Group A and B had appeared I presume this is not correct and the save somehow got corrupted?




morvael -> RE: Army group A and B in 1941? (1/19/2016 8:25:45 PM)

Do you have a save from before that happened?




morvael -> RE: Army group A and B in 1941? (1/19/2016 8:36:09 PM)

They can appear any time you control required cities.




morvael -> RE: Army group A and B in 1941? (1/19/2016 8:50:23 PM)

Maybe the game crashed because of another bug. Tested AGS split to AGA and AGB on 1942 Campaign scenario and it worked well.




Confusedesh -> RE: Army group A and B in 1941? (1/20/2016 6:25:32 AM)

The change from AGS to AGA and AGB almost certainly did not cause the crash, I simply failed to notice the change had happened until their was a crash later in the turn.

And the crash I suspect had more to do with me clicking around madly then a bug but off course it was only when I reloaded a save and noticed the existence of AGA and AGB that I thought there was a connection.


I am guessing capturing Rostov triggered the change what are the other cities?




morvael -> RE: Army group A and B in 1941? (1/20/2016 7:03:22 AM)

Yes, clicking on the interface when the game executes its turn may lead to crashes.

You need to capture the three small towns SW, SE and E of Rostov to have AGS split (or it should happen automatically in 3/43).




No idea -> RE: Army group A and B in 1941? (1/20/2016 9:22:06 AM)

Yes, when I captured (in Nov. 1941) the towns Morvael posted I got AGS split in AG A and B. Not much of a deal, if you ask me, as AGS was already around its maximun number of CUs attached, as I had given 11th Army to AG Antonescu. The real problem comes with Armies. Many of them are overcrowded. Not by much, but many are above their limits.




morvael -> RE: Army group A and B in 1941? (1/20/2016 9:27:03 AM)

I prefer to keep armies on their CP limit (24/24 for now, which means 3 corps of 4 divisions each), and keep extra divisions in corps assigned directly to O.K.H. It's easier to shuffle them around as reserve forces, and no formation is overloaded as a result. Of course those extra corps are missing the bonus of two levels of leaders, but in turn the line corps get full possible bonus, without penalties.




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