tyrion22 -> RE: How are Casualties Handled? (1/25/2016 7:35:20 PM)
|
quote:
ORIGINAL: Peter Fisla Nope ;), a squad that beaks does not suffer any casualties. However a squad that breaks by a large margin will be replaced by a lower quality squad type. A squad that suffers casualties is reduced to half-squad, a half-squad that suffers casualties is killed. I hope this helps... This system seems to be copied from ASL, so shouldn't the interpretation be the same? I'm quite sure that in ASL, a reduction in quality is supposed to represent small casaulty reductions (which is why the quality is permanently reduced), while a reduction to a half-squad is a major casualty reduction. I think this system is quite brilliant, since you use counters ASL provides anyway (lower quality squads) to gain more granularity than in other squad level board games (most have just squad -> half-squad -> eliminated). Looking at the video about infantry movement and fire, it seems an ASL player would be able to jump right into this game and start playing.
|
|
|
|