Questions about mk82 in the tutorial (Full Version)

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SashaWang -> Questions about mk82 in the tutorial (2/19/2016 11:13:17 AM)

Hi, everyone.

I recently purchased the game, and started to play the tutorial scenario.
I successfully knocked out the SAM sites and brought the A-7s and A-6s to the shelter of aircraft. The Paveways worked well, hit their target, but almost all the Mk82 bombs missed.
I'm wondering whether I played wrong somewhere or it is the nature of the Mk80 series?
Looking forward to someone's help.

Nevertheless, it is a great game, and I think I will continue to explore the details of it.

Sasha




Rory Noonan -> RE: Questions about mk82 in the tutorial (2/19/2016 12:11:30 PM)

Without a save I would imagine that the mk82s were dropped from anything above minimum altitude. LGBs are quite accurate; mk82 'dumb' bombs are really quite inaccurate. They depend on very low altitude and are even then likely to need 6-10x as much ordnance as LGBs to do the job.




mikmykWS -> RE: Questions about mk82 in the tutorial (2/19/2016 12:59:34 PM)

CEP model too. Was the target damaged?

mike




wild_Willie2 -> RE: Questions about mk82 in the tutorial (2/19/2016 1:33:00 PM)

The hit and damage probability of dumb bombs is depending on many factors like pilot experience, bombing altitude, hight and speed.




ComDev -> RE: Questions about mk82 in the tutorial (2/19/2016 2:08:41 PM)

An improved dumb bomb stick model has been added in v1.11.




Dysta -> RE: Questions about mk82 in the tutorial (2/19/2016 2:42:14 PM)

quote:

ORIGINAL: emsoy

An improved dumb bomb stick model has been added in v1.11.

What does it mean? More accurate freefalling/gliding path, or contact recognition?




mikmykWS -> RE: Questions about mk82 in the tutorial (2/19/2016 3:39:29 PM)

Hit locations will model being dropped as a stick/group.

mike




cns180784 -> RE: Questions about mk82 in the tutorial (2/19/2016 10:16:23 PM)


quote:

ORIGINAL: emsoy

An improved dumb bomb stick model has been added in v1.11.

Sounds great and looking forward to the advanced strike planner.




SashaWang -> RE: Questions about mk82 in the tutorial (2/20/2016 9:25:01 AM)

The target got damaged, but the efficiency was just too low[:(]




SashaWang -> RE: Questions about mk82 in the tutorial (2/20/2016 9:27:32 AM)

So, if I want to improve the accuracy, I should fly at minimum launching altitude, just above stall speed, and in good weather, is that right?[8D]




CV60 -> RE: Questions about mk82 in the tutorial (2/20/2016 11:46:50 AM)

quote:

So, if I want to improve the accuracy, I should fly at minimum launching altitude, just above stall speed, and in good weather, is that right?


Quick sea story: VAW-125 "won" the airwing bombing derby held on the USS SARATOGA (CV-60) one year in the mid-80's. Basically, they had a crewman hanging outside the escape hatch throwing a practice bomb at the target while the E-2 flew over it with flaps down at about 80 knots and 50 feet altitude.




mikmykWS -> RE: Questions about mk82 in the tutorial (2/20/2016 12:18:48 PM)

quote:

ORIGINAL: SashaWang

So, if I want to improve the accuracy, I should fly at minimum launching altitude, just above stall speed, and in good weather, is that right?[8D]


I know you're being a smartass but to some extent..,yes [:)] Most flight profiles should accommodate.

If you do see stuff the best thing to do is to post a save with quick explanation. We do follow up.

As mentioned you should see some improvement soon (1.11 update)nRegardless.




jimcarravall -> RE: Questions about mk82 in the tutorial (2/20/2016 1:44:14 PM)


quote:

ORIGINAL: SashaWang

So, if I want to improve the accuracy, I should fly at minimum launching altitude, just above stall speed, and in good weather, is that right?[8D]

For one bomb, yes, unless you dive bomb like they did in the battle of Midway, and even then there were significantly more misses than hits.




SashaWang -> RE: Questions about mk82 in the tutorial (2/20/2016 11:36:00 PM)

Thanks




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