Rakkasan101 -> Command and Control questions (2/19/2016 4:13:52 PM)
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Have I overlooked the thread that delves into the C2 aspects of this game? It appears that the C2 elements are the most significant departure from the the ASL inspiration. Is the C2 supposed to add another tactical layer to the game, or is it meant more to be a fresh way to modulate difficulty and balance? As far as the actual C2 rules go, is it something that the player can affect? (i.e., distance to a leader, quality of troops, etc.) Is it something that you base your strategy around, perhaps cutting off your enemy's access to his leaders, etc... Or is it just meant to be another layer of "Murphy" throwing a wrench in your plans.
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